I can't imagine why you would do that. Using RC on zero index plays with a zero TC makes sense. But, this sounds like an added complication with little if any value.
I can't imagine why you would do that. Using RC on zero index plays with a zero TC makes sense. But, this sounds like an added complication with little if any value.
Last edited by Norm; 01-10-2022 at 04:45 PM.
"I don't think outside the box; I think of what I can do with the box." - Henri Matisse
I have double checked this part. For the hand 8,8 vs T, the HiLo deviation index for split/surrender should be +2 for 8-deck DAS games. This is consistent with Gronbog's number. However, what I really want is this index number for 2-deck games, because this is my profit-making game. Can you guys help provide these numbers for HiLo? I don't do Wong halves.
Great! Based on your calculation, the TC index for Wong halves should be +3 for 2-decks. In real casino 2-deck games, I rarelly surrender this hand 8,8,vs T. It seems your results support my own practice. One more thing, are the TC indices for Wong halves and HiLo the same? If they are the same, I will use your numbers.
Last edited by aceside; 01-10-2022 at 05:48 PM.
With the indexes fixed for the other affecting plays, and solving for just 88 v T surrender, CVData is giving me +1 (risk averse) for DAS multideck, and +0 for EV-maximizing (but it's close to +1). With some alternative tags from a higher PE side count, the index is also +1. I hate splitting eights against a Ten, but I do what the math says. At least now I can surrender this hand more often and be in agreement with the probabilities.
Sorry. I misread k-c Count tags {2,-1,-2,-2,-3,-2,-1,0,1,2}.
If that is the case, I should use the HiLo TC index of +1.5 for 2-deck games. Is this correct? I don't know how to find the deviation indices for 2-deck games, but I am pretty sure those for 6 and 8-deck games.
Last edited by aceside; 01-10-2022 at 06:07 PM.
Im out of town. Can someone look up Wongs Prof BJ Hi Lo tables starting at about page 250 or Halves tables starting about page 275. H17 DAS game with LSR or ESI0, tend to split 88 v 10 at about -3 or worse (lousier the count the better) and I think I’ve done pretty well with it.
Edit
Make that Surrender tables I think around page 92 or so - should show split if 8m not mistaken.
Last edited by Freightman; 01-10-2022 at 11:00 PM.
Hi Don. I was looking at the charts showing the change in EV by the true count, and the indexes are close to identical. The sims where the index was called as 0 were just a hair less than the sims where the index was called as +1, so maybe it would be more accurate to say that the indexes came out statistically the same. I used the "Standard" level of Speed/Accuracy in the CVData sims.
CVData index charts are plotted by EV whether of not RA is used. Gives me an idea though that an adjusted chart could be developed. It would be a bit misleading as RA isn't really plotted by EV. But, would be interesting.
"I don't think outside the box; I think of what I can do with the box." - Henri Matisse
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