Actually, this example might be more useful. I tried to reproduce some BJRM results (optimal calcs) and I had the same problem with the DI:
SETUP
4.5/6 S17 DAS LS
I18 Fab4
100 hands/hr
5 players
Wong in +1, wong out 0, enter shoe multiple times
1-12 (ramp: 1/2/3/5/6/7/9/10/12)
$41 unit
$10,000 bank
Round TCs & decks, 1/2 deck resolution
RESULTS
BJRM: Win/100: $60.24 (1.47 units)
SD/100: $776 (18.93 units)
ROR: 13.49%
DI: 7.77
CVData: Win/hr: $60.33 (1.47 units)
SD/100: $852 (20.78 units)
ROR: 18.78%
DI: 4.01
/
The SD & RoR were a little higher and the DI was much lower. I ran a similar sim except it was play-all, and the DI's matched up pretty closely in that one. Seems like I tend to get strange DI values with wonging sims. Any idea?
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