> I responded to your question on my pages,
> but I will expand a bit here -- added value
> for Don's Domain. :-)
Below is more added value to Don's Domain.
> In shoe games, I suspect that TKO and UBZ2
> will be pretty close, although I won't know
> for sure until I actually run the sims.
They are pretty close in shoe games. TKO is a little better for a spread of 1-12 or more. Besides, TKO is still a level-1 system.
> Not yet, at least not that I'm aware of.
> Perhaps Cac or Zen can crunch some quick
> numbers (which I can shamelessly appropriate
> for my book :-)).
No problem, you can honestly steal them
> Most certainly. You will need true-counted
> indices. You can get the I-18 and Fab 4 from
> John Auston's BJRM, you can use CVData or
> SBA to generate your own . . . or you can
> wait for my book. :-)
I'm always of the idea of employing indices generated by CVdata or SBA. Forget about published indices. I also think that instead of the I-18 we should use the C-22 for a better comparison.
> Here's another thought to mull over: Keep in
> mind that UBZ2 can be true-counted just like
> KO. I ran a sim on this a while back that
> seemed to indicate that a true-counted UBZ2
> would out-perform balanced level 2
> ace-reckoned counts such as Zen and RPC.
> Brett Harris came to essentially the same
> conclusion with his BrH systems.
Look at the following comparison. Of course this is for shoes.
The following SCORE comparison is based on 6D,S17,DOA,DAS,SPA1,SPL3,NS,5/6 pen,Catch-22 floored indices,heads-up,play-all,5000 million rounds each.
1-4 1-8 1-12 1-16 1-20
Zen 11.40 28.97 38.60 44.51 48.49
UBZII(T) 11.38 28.87 38.47 44.35 48.31
Halves 11.16 28.69 38.33 44.25 48.27
RPC 10.90 28.27 37.86 43.78 47.80
Hi-Lo/A 10.80 27.77 37.02 42.69 46.55
Cac/7 10.36 27.39 36.86 42.74 46.74
TKO 10.41 27.41 36.81 42.64 46.59
UBZII 10.79 27.72 36.61 41.92 45.43
KO 8.62 25.52 34.94 40.69 44.55
Hi-Lo 9.61 25.83 34.84 40.43 44.24
Hope this helps.
Sincerely,
Cac
PS: Ahh, and don't forget to save this post
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