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AutomaticMonkey: Simulating card-eating with fixed rounds
Hey Norm got a question- I'm trying to make CVData play a SD game with RO6, a big player, and a nasty card-eating monkey who spreads to two hands in bad counts and stops playing in good counts. But no matter what the card-eater does, the dealer deals 4 rounds. Any way around this? Thanks.
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Norm Wattenberger: Re: Simulating card-eating with fixed rounds
Doesn't surprise me. How a dealer handles this varies. I think the best way to handle this would be an option to specify both max rounds and penetration and shuffle on whichever is hit first.
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