I cannot follow your system. It is not well defined. So I will drop any attempt to evaluate it. Both your system and Tarzan's system are very complicated and I cannot follow them so I give up.
But I would like to address your quote above where you said that you doubt my system would beat Tarzan.
You mentioned you did not look at my PDFs. If you did you would have seen the sims I included which show my system beat Tarzan and would not have made that statement.
So I am including the sim results as a four page PDF attached.
Please look at this four page PDF with sims results so you can no longer say you doubt my system would beat Tarzan. It did!!
This PDF has four pages.
1. Page 1 are sim results for the No LS game for HO2 w ASC, Tarzan and KO w AA89mTc and 5m7c.
Note that KO+ beat Tarzan for back counted games but Tarzan beat KO+ for play all. I did not include many negative indices in KO+. If I did then KO+ would have performed better in negative counts against Tarzan. Both count systems handily beat HO2 w ASC.
2. Page 2 shows KO+ sims verses HO2 w ASC for No LS.
3. Page 3 shows KO+ sims verses HO2 w ASC for LS.
I did not see any sim results for the Tarzan count for the LS game. If you have Tarzan's sims results for LS it would be interesting to see how it stacks up against my KO+ system shown here.
4. Page 4 shows CC that show that KO w AA89mTc and 45m79c which I will call KO++ is more powerful than KO+ where I used 5m7c.
If I used the system with 45m79c instead of 5m7c and included more negative indices as well this system would have definitely beaten the best Tarzan system by an even wider margin.
But Tarzan is very complicated with four levels of complexity and mine is not.
For example with Tarzan I saw this explanation:
Tarzan Count explained:
Think of 4 columns in your mind.
Column 1 = 2s-5s (+1 to this column each time one of these cards come out) Column 2 = 6-9s (+1 to this column each time one of these cards come out) Column 3 = 10s (+1 to this column each time one of these cards come out) Column 4 (more of a side count) = Aces
For your first 3 columns you subtract the lowest of the 3 counts from all counts (excluding the Ace side count). So a "4 8 10" becomes "0 4 6.
So the Tarzan system has four levels of complexity whereas KO w AA89mTc and 5m7c or the better count KO w AA89mTc and 45m97c has only three levels of complexity, the KO primary count and two side counts.
So these KO+ and KO++ counts beat the very complex Tarzan count.
So please look at the attached PDF so you will no longer have any doubts that the KO+ and KO++ systems do beat Tarzan.
At this point, will drop any attempt to analyze your system. For me your system is not well defined so I cannot analyze it.
Good luck with your system and over and out on any attempts on my part to analyze your system.
Sims against Tarzan.pdf
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