I run a CVCX sim w/ 3 players set. I assume that my play is one of those 3 players… thereby implying that in this simulation there is me, and then 2 other players.
In using the Wizard of Odds table at https://wizardofodds.com/ask-the-wizard/136/ it says with 3 players that on average (I know there’s a lot of variables that can change this) the table plays approximately 105 rounds per hour (not sure if this is ASM, manual, or a mixture of both… but I will assume it’s an average of both… but it doesn’t matter in this case). Nonetheless, with “play two hands” option originally turned OFF, I set the rounds per hour to 105 and get my SCORE for single hand play with two other players at the table. But clicking ON the “play two hands” option, I must now adjust the rounds per hour because now instead of 3 hands being played per round, there’s four (two are mine). Going to the same Wizard of Odds table, it shows with 4 players the table averages 84 rounds per hour. BUT two of the players are me, and I would assume that me playing two hands will be faster than the equivalent of 2 different players. Should I adjust the 84 rph up to account for my synergies? If so, approximately what percentage?
Just wondering if anyone’s done the empirical analysis of this.
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