Basic strategy trumps the ploppy
Index play trumps basic
Additional info trumps index plays.
Trump trumps Trump
Index plays are meant, depending on situation, to increase winnings, or decrease losses. Here is an extreme additional information play (never happened)
Your the last to play before dealer with 2 16's opposite dealer 8. You're playing halves with a running count of minus 3 with exactly 3 cards before end of deck (no cut card, but there is a burn card). Just to add flavour, your bets are max. What are your next 2 successive plays and why? Second decision is dependant. This should be interesting.
Last edited by Freightman; 02-18-2017 at 02:59 PM. Reason: Failed to specify minus 3. Corrects the conditions upon which to make your decision.
"Your [You're] the last to play before dealer with 2 16's opposite dealer 8. You're playing halves with a running count of minus 3 with exactly 3 cards before end of deck (no cut card, but there is a burn card). Just to add flavour, your bets are max. What are your next 2 successive plays and why? Second decision is dependant [dependent]. This should be interesting.
Distracted by the misspellings. Hey, you started this! :-)
Don
Well there are actually 4 unseen cards. The hole card, and 3 cards yet to be dealt. I assume you saw the burn card. But I think you wanted 3 unseen cards in a no hole card game.
8, 5, and 5
5, (2 or 7), and (3, 4, or 6)
(3, 4, or 6), (3, 4, or 6) and (3, 4, or 6)
In no hole card you take a hit on the first and double the second if you bust with an 8. Then the dealer takes the 5 as a hole card and must hit a 13 after the shuffle. No matter what the last card will make the dealer have to hit a stiff on a fresh deck. I am thinking you may want to double both but probably better just to conditionally double the second hand after hitting the first.
This hand came to me in a dream . You are so close. I'll fill in the gaps, as essentially, you are correct.
1. I failed to disclose no hole card, which is predominant in my general area. I think you knew this, well done.
2. There were in fact 3 unseen cards, in theory. I did know the burn card. There are actually games outside if my main locale, where burn cards are considered a courtesy to the player and shown on request. It was an 8. Likely the reason for my dream.
3. A benchmark needs to be established. Under any definition of basic and most definitions if indices, you will lose this hand as cards remaining must be 5,5,8. Since the burn card is an 8, dealer will score an 18.
4. Now, for creative license. If we know the remaining cards are 5,5,8, but if we don't know what the burn card, we now enter a philosophical area. On that basis, we establish the benchmark as follows.
Basic says we lose both hands. Assume 2-500 bets, we lose $1000. That is the benchmark. Of course, our goal is to improve in benchmark, so any improvement is a win. The better the improvement, the better the win.
5. We have 2 of 3 chances to hit a 5. If we double and get a 5, we just HIT, not double hand 2. We rate to be a loser on hand 2 if we pass, and we may get another 21, or we will bust. Whatever happens in the reshuffle to complete the entire hand, we improve over benchmark, possibly significantly.
6. If we double hand 1 and bust, then we obviously double hand 2. Again, whatever happens in the reshuffle, we beat benchmark.
What spoils our fun, but still an improvement over npbenchmark, is ID dealer scores a 21 on the reshuffle.
I consider dd games counter traps especially in the high roller room.The count can greatly flunctate rapidly.It can be an uphill battle with 50 % penetration.I suggest playing a 6dk game with good rules with other players where you can blend in and never use a players card at any casino
Sent from my LG-H634 using Tapatalk
Bookmarks