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The Rule of 11 in Double Deck play ...
I cannot recall the source of this, but I would like some feedback:
Rule of 11 is a basic way to determine whether or not a DD game (based on penetration) is "acceptable" to play. Take 11 and subtract the number of players that are at the table, and that will tell you what cut you need to make that game playable. The more people sitting at the table, the better the cut will need to be to make the game worth playing.
Examples:
11 - 1 player = 10 (1.0 cut)
11 - 4 players = 7 (.7 cut)
11 - 2 players = 9 (.9 cut)
11 - 5 players = 6 (.6 cut)
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