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For most counts, it is simply the "count per deck" as you divide your running count by the number of remaining decks. For example...a running count of +10 with 5 decks remaining would be a +2 true count, +9 running count with 3 decks remaining would be a +3 true count...etc. With HI-LO each TRUE count point is worth about .5 % advantage so in a game with a .5% house edge, the player would get the .5% edge at a +2 true count as the +2 TRUE count is worth one full percent but you must subtract the house edge. There are however counts that divide by half decks and by two decks intervals but it is the same concept, Hi-Lo true count is generally figured by the remaining decks to get the true "count per deck". A +5 count with several decks remaining is not near as favorable as a +5 count with one decks or less remaining. A plus count itself basically just tells you when there are more high cards than low cards remaining in the given pool of cards left to be dealt, a +10 count tells you that there is 10 extra high cards over the low cards. A negative count means there are more small cards than high ones remaining....The true count is just a more precise way to know your exact advantage over the house than the running count alone but there are systems that use the running count only and a running count system may be something to look into as the learning curve is not near as steep and I think most new counters probably have trouble with deck estimation and true count division more than anything. I do not know what books you have read but Norm has a fine book you can read for free. I know a whole lot of this stuff seems really difficult right now, but honestly it is all pretty basic stuff, that being said, if you have not mastered basic strategy, I personally would not even worry about any count until I had basic strategy down cold.
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