Playing Holecard
Basers, Front Loaders, Index Dealer, The Express Play, Holecard Strategy |
Steering
Bottom Card Steering, Center Cut Estimation, Playing the Stack |
Playing the Turn |
Shuffle Tracking
A Short History
Playing Location
Strip Flash, Lops, High Riffles
Slug Tracking
Grab Size, Pre-Shuffle Slugs, The Tracking Process, Mapping, Practice, Memory, Advantage, Cutcard, Dealer Selection, Strategy Features
Criss-Cross, Reload, 6 Packet Criss-Cross, Indicator Slugs, Dilution Shuffle, Tracking Bottoms
Slug Tracking Computers
Countermeasures, Tests, Plugging the Cutoffs, Caesar's Switch, Splits, Detection
Sequence Tracking
The Predictable Riffle Shuffle
Ace Tracking: Keycards, Double Keys, Triple Keys
Other forms of Sequential Information
Betting/Steering, Dealer Selection, Advantage, Teams, Maps
Sequential Tracking Computers, Captain Crunch, Locking into Two Sequences
Countermeasures, Tests, Number of Riffles, Stripping, Detection |
Pseudo Shuffle Systems
Randomness, Bias, Clumping, Simulating Human Shuffles |
Shuffling Machines
Continuous Shufflers
Loopholes, Card Counting, Skewed Frequency Distributions, Card Shenanigans
Non-Continuous Shufflers
Shuffle Master, Other Shufflers, Scams and Loopholes, Regulatory Approval |
The Science of Shuffling
The Riffle Shuffle, Stripping the Deck, Boxing the Deck, The Best Procedures, Shuffle Speed, Dead Game Shuffling, Alternative Shuffling Procedures for Suspect Play |
Perspective |
Summary |
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Bookmarks