Has anyone considered changing their point count based on hand composition to increase playing efficiency, instead of attempting a full multiparameter system? For example, when making an insurance decision when one has A,9 playing the AOII system, counting the two aces as +2 (instead of 0) and the 9 as +1 (instead as -1). Note an optimum two level insurance count would value non-tens at +1 and tens at -2.

Are multiparameter tables published for AOII? Can one accurately use the HOII multiparameter ace table for AOII?

Peter Griffith calculated the increase in playing efficiency for HO1 from adding an ace multiparameter at about .02. How much extra expectation will this provide? It would seem helpful for insurance, D10, and D11.