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Thread: Poor penetration,crowded table or walk?

  1. #14


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    Quote Originally Posted by ShipTheCookies View Post
    Not everything has to do with table games.
    There are probably more ex-counters playing machines now than ever.

  2. #15


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    Quote Originally Posted by 21forme View Post
    There are probably more ex-counters playing machines now than ever.
    Win $1000 at a blackjack table and you have hundreds of eye***** on you. Win that same amount on a slot, nobody bats an eyelash.

  3. #16


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    Quote Originally Posted by 8675309 View Post
    I've ran across one hole card flasher in my years but to be honest I don't watch for them nearly enough.
    I need to change that for sure. But as far as other AP opportunities other than promotions, hole carding and counting then I don't know.

    • Dealer Mistakes: These can include errors during dealing or revealing cards that shouldn't be. These mistakes might be more frequent when the card count is high, giving the player an edge.
    • Manufacturing Errors: Faulty cards with imperfections can potentially be identified and used to the player's advantage.
    • Exposed Cards: Inaccuracies during shuffling might reveal glimpses of upcoming cards, giving the player some information.
    • Prop Betting: This involves making side bets with other gamblers, not the house. In this example, buying insurance
      from other gamblers can be profitable.
    • Social Engineering: By understanding the rules well and using effective communication, a player might be able to convince the dealer to allow them to take actions that aren't normally permitted by the rules (like quadrupling down for example which is illegal unless explicitly framed as a contract between you and the casino).



    • Advanced Card Reading Techniques:
      • Card Steering: Influencing the nth position of the bottom card with the cut to potentially get a desired outcome (difficult and risky).
      • Shuffle Tracking: Keeping track of card segments seen during the shuffle to predict the upcoming count of blocks of cards (complex, most shuffles are not trackable).
      • Card Location: Remembering the location of specific cards after they've been dealt.Hole Carding: Glimpsing the dealer's hidden card (difficult, rare, and potentially risky).


    I agree with you about hole-carding. Very low frequency of opportunity outside of short-term specific procedural aberrations.
    Last edited by Archvaldor; 03-23-2024 at 03:16 PM.

  4. #17


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    Are we talking about the machines that have a piggy bank feature or something of that nature that has to pay out by a certain point? Thanks

  5. #18


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    Quote Originally Posted by 21forme View Post
    In my experience, if you sit down at an empty table, others will join shortly thereafter, so with poor pen, it will be a bad game (unless it's NMS and stays heads up). Conditions are always changing. Walk around for a bit or get something to eat, then come back and see what it looks like. It would be a shame to just leave after a 2 hour drive.
    This. When I was playing Delaware, inevitably someone would sit at "my" machine even thought 3 others were available and empty. Since it was a long drive I dealt with it until I realized how much EV it was costing me, so I had to switch playing times to when no {life having] recreational player would be present for hours. Did "wonders" for my sleep schedule tho'.

  6. #19


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    Quote Originally Posted by 8675309 View Post
    Hi all. Quick question, if you drive couple hours or more to get to a casino and you had a choice between crowded tables with great penetration or heads up with poor penetration then what's your move? Or do you walk and play neither? One of my locals has very wide range of penetration, some great and some poor. Many times I can play heads up for a bit but the dealer is known for terrible cut. Thanks
    What's a "terrible cut"? I play a game with what would be considered a bad cut but I play heads up and get a massive hands per hour rate that makes the game profitable.

  7. #20


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    Quote Originally Posted by sondjata View Post
    What's a "terrible cut"? I play a game with what would be considered a bad cut but I play heads up and get a massive hands per hour rate that makes the game profitable.
    Some of the dealers cut out as much as 2 decks while some cut out a deck or less, all at the same casino. I'd say anything over 1.5 cut out of 6 is terrible.

  8. #21


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    Quote Originally Posted by 8675309 View Post
    Some of the dealers cut out as much as 2 decks while some cut out a deck or less, all at the same casino. I'd say anything over 1.5 cut out of 6 is terrible.
    OK. That's kinda what I thought. I play "poor pen" (2 of 6 cut off) but I get 150 hands per hour playing solo and about 130/hour if one other person is playing at the same decision speed I do. Between that and wonging, I do well. Those hands per hour really add up EV.

  9. #22
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    omg....NOT EVEN CLOSE, IMO....you take the PEN every time and twice on Tuesdays!!!!

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