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Originally Posted by
Jamie
Whilst you would never be able to accurately replicate a human dealer
I'll add to this as I don't believe it to be true. Some of this is detailed from the CVData Help:
Shuffle Defaults
Use this screen to set defaults. The four sections at the top of the screen are all related to shuffle creation using the video editor.
Grab Defaults
When a dealer grabs a bunch of cards from a pile, it can be a percentage of the pile or a fixed number of cards. You can set the default to either and change the settings in fine-tuning later. It is generally easier to use fixed number of cards. But percentage may be more accurate when defining the first step of a shuffle using an unknown number of un-played cards.
Plus or minus is the default variability in cards. Plus or minus 3 indicates up to three more or fewer cards will be grabbed. This can be separately changed for each step.
Plug Defaults
When a dealer inserts a grab of cards into another pile, the insertion point can be defined as a percentage of the pile or a fixed number of cards. You can set the default to either and change the settings in fine-tuning later. It is generally more accurate to use a percentage.
Plus or minus is the default variability in cards. Plus or minus 3 indicates that the insertion point will be up to three more or fewer cards than you define. These parameters can be separately changed for each step.
Strip Defaults
Stripping a pile of cards is the process of picking up a pile and stripping small bunches of cards from the top and or bottom to build a new pile. The default numbers of cards and the variability are defined here. You can change these for each step later.
Riffle Defaults
Riffling is shuffling two piles together. A perfect riffle would be one card from the left, then one from the right, back and forth for a perfect interleaving of the cards. Few dealers can manage this. The Riffle array provides the ability to set the percentage of times one, two, three or four cards are dropped from either side. The total should add to 100. Most dealers drop one card about 75 to 80% of the time and rarely drop more than two cards.
You will also see an End row in this table. Dealers tend to riffle less precisely at the end of the riffle because the angle of the thumb against the cards becomes more severe. You can set a second set of Cards dropped fields for the end of the riffle. The riffle will start with the first row and will gradually change to the second row as the riffle completes. Note: This slows the riffle considerably and rarely has a large effect. Set the second row to all zeroes to avoid the speed reduction. The Match uneven grabs option is used if the dealer is riffling piles of two different sizes. If set, the dealer will attempt to drop more cards from the larger pile throughout the Riffle instead of just dropping a big leftover bunch of cards from the larger pile.
If the decks are unequal, the first card(s) come from the larger pile. CVData randomly picks between the left and right pile to begin the riffle if the piles are equal.
Pickup Order
This is the order in which the dealer picks up cards and places them in the discard tray. Busted cards are placed in the tray when a bust occurs.
Cards in Seat 1 discarded last- Careful with this one. If the dealer picks up the cards at third base and puts them in the discard tray first and first base last, then select this option. If the dealer starts with third base and slides its cards under seat two's, etc and dumps the whole bunch into the discard tray, turn the option off.
Dealer's cards in dealt order. If this option is on, the cards are placed in the tray from the dealer's left to right. If not, the opposite order.
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Shuffle Map
In the shuffle map, you can click reshuffle or change the overall sloppiness to exact, as defined, or sloppy to see the resulting map. Note: When you select Exact, there are no random numbers used at all. The other settings add randomness to each step according to your settings.
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"I don't think outside the box; I think of what I can do with the box." - Henri Matisse
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