Quote Originally Posted by Norm View Post
I don't understand and don't know the strategy. The first number is the entire first deck for entry and reentry.
I didn't explain myself well. I am simulating KO which has a IRC of -20 for 6-decks. Basically, I am trying to simulate playing off the top of the shoe and sitting out when the count goes bad and then reentering when the count becomes neutral. Now, CVCX cannot simulate such play. At least 1 round must be played before the counter can enter the shoe with the 'start play@' feature turned on. So, why not set this feature to the IRC for the first deck which is kind of like playing off the top? Of course the rest of the entry points will change as you progress further into the shoe.

MJ