The range is created dynamically by looking at hand frequencies. At fringe counts, the charts can get weird.
Yes. CVIndex will reject an index that is obviously incorrect once enough hands are collected for that index relative to the EV difference. That would not apply to the counts that are fringe as they don't fit that criterion. So, it does track the fringe counts. It just doesn't report them if the are distant from the selected index.
BTW, I had thought of adding lines for RA indices. Problem is that they are not in EV units and would just be confusing.
"I don't think outside the box; I think of what I can do with the box." - Henri Matisse
This is great! Thank you first of all. There is something I don’t understand. A couple of months ago, here we discussed the split/hit indices for the hands 6,6 vs 7 and 7,7 vs 8 for the 2-deck DAS game, and Don said that these two indices vary a lot with the number of decks being used. However, this does not seem like the case for the hands of 4,4 vs 4 and 4,4 vs 5 regarding the split/double decisions. Can somebody explain the difference?
By the way, I haven’t seen any 6-deck non-DAS games anywhere, so 6-deck DAS games and 2-deck DAS or non-DAS games are my interest.
Last edited by aceside; 03-04-2022 at 08:08 AM.
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Well, I haven't seen the thread since I'm new to the forum
However, for 2D,DAS,SPL3 here you have some Hi-Lo indices:
66v7 ==> SPLIT if index < +3 and HIT if index >= +3.
77v8 ==> SPLIT if index < +12 and SURRENDER otherwise.
2D,NDAS,SPL3
66v7 ==> Always HIT
77v8 ==> HIT if index < +10 and SURRENDER otherwise.
Hope this helps.
Sincerely,
Cac
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