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Hi, Wave
CBS is a good way for a novice to get started playing for real quicker than learning the strategy deviations before playing. As the new player gets more experience, he will see that he can start adding the more-obvious and most-helpful deviations from the Ill18. If you do it this way, you can decide whether using a certain deviation is wise or not at the moment, depending on your perception of heat. It's kind of like whether you split 10's or not; many people don't do it even though it's called for at times because of heat.
Assuming your 'act' is good, I think your spread is the most obvious give away and there's not a lot I'm aware of that can be done about that. Switching between 1 and 2 (or even 3) hands is a bit obvious, too. After that, insurance can be an issue for heat but I haven't gotten any guff on that for years...
See Table 5.1 on p.62 of BJA3 for a table of how much value each of the Ill18 deviations provide. The top 3 offer almost 60% of the overall 18 with insurance as the greatest contribution (but it's really just a side bet so even a CBS player should typically take insurance at +3 or greater). So, if you just learn insurance and 2 deviations, you have the lion's share of the advantage. Over time, you can learn the rest of them and apply them as heat allows.
Just my 2 cents worth...
Best of luck to you!
SiMi
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