At 820 posts, this thread is starting to swamp the forum; which is not good considering that very few people have any interest in the subject and approximately no users will make use of the info. Can we try to reduce the number of posts going forward? In particular, the long, repetitive posts filled with formulas that its difficult to believe anyone reads.
"I don't think outside the box; I think of what I can do with the box." - Henri Matisse
The main problem is bjanalyst. No matter what the topic of the post and question is he keeps repeating previous posts. Even if he is told not to do so. He doesn't answer question about the post. Like for example I ask about play all and told him not to post anything about backcounting because I am not talking about backcounting. He does just the opposite and posted about backcounting. I think he should be given a warning regarding this behavior.
Last edited by seriousplayer; 02-19-2019 at 02:48 PM.
Don't go by memory - actualy look up the sims results before you post. The HL system that I never, ever recommended and was just used for testing is what underperformed the HO2 w ASC. The KO system beat the HO2 w ASC for the back counting game and for the play all game the HO2 w ASC won by 2% for 1-12 spread and 4% for 1-8 spread. No 10% gain ever. And remember, I have very few negative indices for my KO sim and HO2 w ASC had its full set of indices. Wait for LS sims and sims including negative KO system indices.
Last edited by bjanalyst; 02-19-2019 at 06:21 PM.
I repeat because users ask the same questions over and over and over again that I already answered several times. I stated many times that users need to read previous posts and not ask the same question that I answered previously.
Just look at the last post I just answered where the reader posted what he remembered the sim results to be that was wrong! And you are balming me!
I am just answering these users questions to be polite but really I should have to answer a question only once. So users need to stop asking the same questions over and over again that I already answered. Users need to read previous posts before asking a question to make sure it is a new question.
I have no problem in answering new questions, but please do not ask questions that I already answered.
So here is the deal. You can ask NEW questions anytime. Do not ask questions that I already answered.
In the absence of NEW questions, then please wait on new posts until Gronbog gets back from vacation on March 10th and is able to re-run no LS KO with negative KO indices added and then do a KO and HO2 w ASC sim on the LS game.
When Gronbog comes back from vacation, he can email me when he is ready for these new sims and I will email him the indices that I would like him to use as well as the values of k1 and k2 for these situations. I will also post these indices and the values of k1 and k2 and the LS indices and values of k1 and k2 that I give to Gronbog for his simulations so you can see what was simulated. But that will not happen until Gronbog gets back on March 10th and Gronbog sends me an email that he is ready to do the sims and then I will send him the indices and values for k1 and k2 for his new set of sims.
So just be patient. NEW questions can be asked any time. In the absence of any new questions, then please wait until Gronbog gets back on March 10th for new posts.
Last edited by bjanalyst; 02-19-2019 at 06:17 PM.
Again, not answering the post. Did Three's post say anything about "backcounting"??? He mention play all. You have to stop posting about backcounting when the post is about play all.
Quote from Three’s post:
“You must be consistent in your terms. Hiopt2/ASC play-all beat your system by 10.92% if memory serves.”
Where do you see that is say backcounting in there?
Questions for Gronbog:
What true count division method (Round, Truncated, Floor) did you use to simulate Hi-OPT II?
For deck estimation resolution did you use half deck or quarter deck?
For the play-all simulations did you using heads up or multiple players?
For backcounting how many players was used?
As I wrote when I posted the initial results, the SIM parameters are the same as BJA3 chapters 9 and 10. Specific answers to your questions are:
Floored true counts
Deck estimates rounded to the nearest half deck
3 basic strategy players to the right of the key player
Same for back counting
Hi Gronbog
Welcome back from vacation. I just sent you an email with a one page PDF attachments with the extra indices that need to be added for simulations.
I only need two more simulations.
(1) Add what I called in the attached PDF I sent you sim 7 and sim 8 to end of sims 1 through 6 that you did last month. This adds negative KO with 5m7c and AA89mTc indices to the no LS simulation you did last month. The reason HO2 w ASC beat my KO system for the play all situations are because I did not have negative indices for my KO system so basic strategy was used for negative situations whereas the HO2 w ASC used negative indices. This should fix the problem with the play all and my KO system should once again outperform HO2 w ASC.
(2) What I call sim 9 in the PDF I emailed you are the KO system indices for the LS game. When you do late surrender my prediction is that my KO system will perform even better against the HO2 w ASC than it did with the no LS game.
Once the simulations are done and my system proves to be more powerful than the HO2 w ASC then I will review the five criteria once again in evaluations a count system and how it applies to my KO system. The sims are only one of the five criteria I use which is what I called "power".
My five criteria that I mentioned previously in emulating a count system are:
(1) Ease of Use
(2) Power
(3) Accuracy
(4) Camouflage.
(5) Help with side bets if offered
If you have any questions on what I emailed you please email me back with your questions.
Thanks for all of your hard work.
Last edited by bjanalyst; 03-10-2019 at 10:17 AM.
Bookmarks