Originally Posted by
bjanalyst
Hi Gronbog
Welcome back from vacation. I just sent you an email with a one page PDF attachments with the extra indices that need to be added for simulations.
I only need two more simulations.
(1) Add what I called in the attached PDF I sent you sim 7 and sim 8 to end of sims 1 through 6 that you did last month. This adds negative KO with 5m7c and AA89mTc indices to the no LS simulation you did last month. The reason HO2 w ASC beat my KO system for the play all situations are because I did not have negative indices for my KO system so basic strategy was used for negative situations whereas the HO2 w ASC used negative indices. This should fix the problem with the play all and my KO system should once again outperform HO2 w ASC.
(2) What I call sim 9 in the PDF I emailed you are the KO system indices for the LS game. When you do late surrender my prediction is that my KO system will perform even better against the HO2 w ASC than it did with the no LS game.
Once the simulations are done and my system proves to be more powerful than the HO2 w ASC then I will review the five criteria once again in evaluations a count system and how it applies to my KO system. The sims are only one of the five criteria I use which is what I called "power".
My five criteria that I mentioned previously in emulating a count system are:
(1) Ease of Use
(2) Power
(3) Accuracy
(4) Camouflage.
(5) Help with side bets if offered
If you have any questions on what I emailed you please email me back with your questions.
Thanks for all of your hard work.
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