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Originally Posted by
bjanalyst
See my posts under the title Adding AA78mTc side count to High Low.
For the shoe game, my suggestion if the player insists on balanced counts, is to use HL (High Low) with AA78mTc.
If the player does not mind unbalanced counts, then use KO with AA89mTc which is better.
While I am sure your intentions are good, giving categorical advice to all players of all skill levels to use your unsimmed system is bad guidance.
Even if you are correct with your analysis, there will be a minority of advantage players that adapt your offering. At best, your system can be considered by the seasoned full time AP as perhaps a way to glean a small percentage improvement in playing efficiency and having little, if any, impact to EV without improving betting efficiency.
The overall purpose of an AP is to win, not just be mathmatically correct. Much of the attributes required to be successful are outside of the count system used to determine I have an advantage.
I do support you publishing your books with the hope some minority AP players may have enough of either a genuine or intellectual interest to sim it and report back on the results. Or I would suggest, if you arer truly commited to this, then buy CVDATA and conduct your own sim, you may learn something. Needing an independent to validate may be true AFTER you have validated. I am not suggesting it is not correct, but that it does not materially improve the results for most AP's even when executed perfectly, which is of question due to the percieived added complexity.
Are you sure you can see the forest for the trees?
If you want to do something more productive, develop a betting system with effective levels of cover while maintaining adequate EV.
Improving longevity is worth so much more than improving my count.
Just saying........
Luck is nothing more than probability taken personally!
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