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Thread: KO players or any players advice needed regarding CVdata

  1. #40


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    Yes, monsieur Philippe! Merci bo que!!!

  2. #41


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    Do you ever play on two spots Philippe?

  3. #42
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    Most of the time I vary the number of spots independently of the count.

  4. #43


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    You have helped me a lot with that GIF! Thank you very much! Appreciate it!

  5. #44


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    Quote Originally Posted by Philippe B View Post
    My previous post was a joke :-)
    IMHO, number of players don't really maters (Norm ?)

    Far more important is pen:
    http://pokermenteur.free.fr/images/pen.gif
    Did you try using the bet ramps for 1 player in a 4 players game? Then compare it with the optimal bet ramp in CVCX and see how much you are giving up?

  6. #45


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    Quote Originally Posted by ferenc11 View Post
    Is it more accurate? Or do you feel that you have more success employing it?
    Both

  7. #46


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    Thanks seriousplayer

  8. #47


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    REKO in DD

    Here is my experience with Reko in DD game.

    1, Insurance accuracy with index equal or greater than 2 is 9 out of 10.
    2, Penetration 50% or less makes the game unplayable.
    3. More than two players makes the game unplayable.

  9. #48
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    Quote Originally Posted by seriousplayer View Post
    Did you try using the bet ramps for 1 player in a 4 players game? Then compare it with the optimal bet ramp in CVCX and see how much you are giving up?
    Look at my first animated GIF and see what CVCX give as optimal ramps for 1 or 4 players.
    Difference is 150 instead or 125 at +2
    Wow !

  10. #49


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    I get your sarcasm Philippe.

  11. #50


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    Quote Originally Posted by Philippe B View Post
    Look at my first animated GIF and see what CVCX give as optimal ramps for 1 or 4 players.
    Difference is 150 instead or 125 at +2
    Wow !
    You said your first animated GIF was a joke. WOW!!! You simulated the game S17 DAS the OP's game is an ENHC game. So bet spread would be different. I looked at your first animated GIF and see that you only did a simulation for the same decks and compare it to different players but I don't see a simulation for using the bet spread on a 1 deck cut off game on a 4 player game with 4.5 deck penetration. So it seem like you are skewing your simulation a little bit. I did my own simulation and for the game you simulate. It indeed doesn't make a lot of difference for 1 or 4 players but you are using it on the same penetration. But what about different penetration and different players and you use the bet spread you are using from a 1 deck cut off game.

    Here is my simulations and it show it does make a difference:

    Bet Spreads for 83% penetration
    REKO 1 Player 5 decks.jpg

    Bet spreads from 83% used on 75% game with 4 players
    REKO 4 Player 4.5 decks.jpg
    Last edited by seriousplayer; 11-19-2017 at 08:35 AM.

  12. #51


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    Quote Originally Posted by Philippe B View Post
    Look at my first animated GIF and see what CVCX give as optimal ramps for 1 or 4 players.
    Difference is 150 instead or 125 at +2
    Wow !
    For lesser deck cut off the bet spread make more difference to the number of players. Here is the simulations:

    Bet spread for 4.5 deck cut off one player
    REKO 4.5 decks 1 player.jpg

    Bet spread for 4.5 one player used on 4 players
    REKO 4.5 decks 4 player.jpg

    Bet spread for 4 deck cut off one player
    REKO 4 decks 1 player.jpg

    Bet spread for 4 decks one player used on 4 players

    REKO 4 decks 4 player.jpg

    As the penetration get lower bet spread is more dependent on the amount of players. If I were to do simulations for 2, 3, 5 or 6 players. The bet spread would show even more changes. Changing the indices for REKO also changes the bet spread.
    Last edited by seriousplayer; 11-19-2017 at 09:06 AM.

  13. #52


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    Cool study.

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