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Thread: Am I ready to actually play?

  1. #14


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    Quote Originally Posted by ZeeBabar View Post
    You were "wonging". There is "wronging out" which you were doing. "Wonging in" is when you backcount and sit to play in positive decks.

    Its easier to count when playing DD, easier to calculate TC and if you lose the count, a new shoe comes up soon enough. On the other hand, being off by 1 or 2 in runnng count does not hurt as much in a 6 deck game as it does in a DD game.
    Zee
    Seriously, you should refrain from giving advice.

  2. #15
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    Quote Originally Posted by ZeeBabar View Post
    On the other hand, being off by 1 or 2 in runnng count does not hurt as much in a 6 deck game as it does in a DD game.
    How much counting errors hurt is a function of how many cards are unseen. The fewer the cards left the higher the effect. This is because of the ratio of the mistake to the denominator, the number of unseen decks. So the effect of errors all depend on how many decks are unseen at the shuffle.
    Quote Originally Posted by ZeeBabar View Post
    Its easier to count when playing DD, easier to calculate TC and if you lose the count, a new shoe comes up soon enough.
    DD games require more counting skill. You must be dividing by half and quarter decks, so deck estimation skills are much more important and TC calculations are tougher math problems. Lose the count? How does that happen? You shouldn't be playing if you lose the count. You should either be home practicing or in the bathroom or somewhere else away from the table.

  3. #16


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    Zee
    ive told you not to without explanation. 3 has taken the time to tell you why.

  4. #17


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    Quote Originally Posted by Tthree View Post
    How much counting errors hurt is a function of how many cards are unseen. The fewer the cards left the higher the effect. This is because of the ratio of the mistake to the denominator, the number of unseen decks. So the effect of errors all depend on how many decks are unseen at the shuffle.

    DD games require more counting skill. You must be dividing by half and quarter decks, so deck estimation skills are much more important and TC calculations are tougher math problems. Lose the count? How does that happen? You shouldn't be playing if you lose the count. You should either be home practicing or in the bathroom or somewhere else away from the table.
    If you have a small BR, if you are prone to losing your count as a newbie, it makes more sense to play DD than it does to play a 6 deck game. Variance is much higher playing 6 deck and one shoe can cause more damage than it would in a DD game. Deck estimation, to me, is easier in a DD game.

  5. #18


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    Quote Originally Posted by Tthree View Post
    How much counting errors hurt is a function of how many cards are unseen. The fewer the cards left the higher the effect. This is because of the ratio of the mistake to the denominator, the number of unseen decks. So the effect of errors all depend on how many decks are unseen at the shuffle.

    DD games require more counting skill. You must be dividing by half and quarter decks, so deck estimation skills are much more important and TC calculations are tougher math problems. Lose the count? How does that happen? You shouldn't be playing if you lose the count. You should either be home practicing or in the bathroom or somewhere else away from the table.
    In the first paragraph, T3 is agreeing with me. I said it makes less of a difference when your RC is off by a card in a 6 deck game.

    In the second, screw up in a 6 deck game hurts more than it does in a DD game.

    Freightman, it's just been way too long since you were a newbie. I am still barely past the newbie stage. It's you old timers, far removed from being a newbie who are not in a position to advise a newbie.

  6. #19


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    Zee
    You don't get it, likely because you don't want to get it.

    When I was a newbie, even before I knew about forums, I strived to improve my Counting skills, knowledge if indices, comportment - all aspects of what can be considered as a strong game. In other words, I wanted to get stronger.

    HINT - being 1 or 2 cards off on in a 6 deck game, with 1 deck to play, results in the same missteps, possible devastation that can occur in a 2 deck game, 1 or 2 cards off, with 1 deck remaining.

    Your so far past the newbie stage, it's ridiculous. In one if my first jobs out if school, I worked as a commission salesman. There was this guy who had been there, and should have been the highest paid guy in the joint, he knew so many people. Zee, I mean Eric, was the lowest paid salesman In The joint - why? - he never went after it.

    Read more of my posts, and make a determination of the post quality to those who really want to learn and improve. You remind me of Eric.

  7. #20


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    Quote Originally Posted by moses View Post
    Freighter. I've got to go along with Zee on this one. Experienced players have no biz in advising a newbie. Pretty soon we will have them farting out of turn at the table. What a mess! Jk

    Could Zee be part of this whole conspiracy theory?
    I suppose Zee and I could have a contest, preceded by those recipe preparations necessary to bring out the best in us.

    https://youtu.be/pr8jmelKqjk

  8. #21
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    Why would you count in a casino if you are prone to losing the count? You shouldn't play until you can do your system flawlessly.

  9. #22


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    Being 1 card off once in a while is ok if you are not too serious about winning and you don't really care too much. EG. recreational playing or you simple don't care cause you are still playing a winning game. i try to not make mistakes and i bet occasionally i do. I try hard to not get any more than that.

  10. #23


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    i was talking about the count.

  11. #24


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    Amazon sells a 12 pack of playing cards. I bought them when I was new, and glued together 1/4 decks, 1/2 decks, two decks, etc. I still use them as paperweights. And the occasional dog treat, if I'm not watching.

    To be marginally effective in DD, you have to be able to do quarter deck estimations, then convert to TC. DD also requires a different comportment. You CAN'T look like you're counting at all. You have to be able to chat it up with anyone. Plus the OP is underfunded for a DD game. It ends quickly, but you can't really Wong out.

    Shoes also get less heat, and new counters are often obvious. It's a great place to learn, relatively unobserved betting red. You can Wong in and out, and save your seed bankroll.

  12. #25


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    OP,

    As for practicing shoe vs DD, I'd recommend playing out 6 deckers and having the speed bar in CVBJ open at all times in the beginning. Sit with yourself and 3-4 other computer players and continue to dial it up until you are pushing speed but still accurate. Slowly work your way up without sacrificing accuracy. Get a cheap gaming mouse that has programmable buttons so you don't have to look down at the keyboard to split, double, etc. Play with the bet bar open instead of click dragging the chips. Once you can successfully crank up the settings and power through, a fast dealer will become a blessing. Heads up play hph will drastically change hourly EV. Don't forget to play with that setting in CVCX. Also, pick up some high quality chips to practice with. When I first started and was playing shoes I underestimated how much of a fool I'd appear like fumbling with getting the amount of red and greens together to reach my bet. I've switched to DD now, but starting on hammering out shoes makes it seem like child's play.

  13. #26


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    Quote Originally Posted by Stevie Wonder View Post
    OP,

    Get a cheap gaming mouse that has programmable buttons so you don't have to look down at the keyboard to split, double, etc.
    I recommend changing the keyboard mapping so that you can do all actions with your left hand. Make Space the hit action, R surrender, back tick is Split, S is stand, D is double. I think the only two I had to map are Space and back tick.

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