Originally Posted by
fjrider
A lot of what I do I consider proprietary and plan never to discuss it. But I would like to encourage alternative thinking. So, I'm going to sound a lot like T3 in posts, hints but no hard statements.
Here's one example I think people could benefit from pondering.
You sit down at a fresh 6 deck shoe, playing heads up. If the cutoff is one deck there are going to be roughly 50 hands to play. The way I look at EV is simply to apply my advantage to the number of hands using the base bet. I raise much more selectively than T.O. (Thorp Orthodoxy) players, so I don't try and add in every dollar. KISS principle.
So if you are looking for a 1% advantage over the house, I would consider that 1% on every hand played, win lose or draw. That means $5 on that 50 hands using $10 as base bet(1% of $500). (10's are just easier)
So, what is the minimum that you have to do? You play the first hand and win. You have made $10 against that shoe, 2%, twice the EV for the entire shoe. Do you get up? You play the first hand and win a double, 4%, 4 times EV of the entire shoe, and you haven't had to make a raise, do you get up? What is the optimum win? What decides if you stay or get up? What if in the first hand the main count is now -4?
So there's a hint, I'm very much a minimalist. And a microcosm guy instead of macrocosm. Let's say I'm up $100 in the first 15 hands and the main count is -12 and three of the other numbers I count agree with getting out, do I care about the rule of big numbers or that I'm barely into the shoe? Not a whit, I'm getting up with 20% profit on the whole shoe even though I only played 15 hands(figure out that adv. on hands actually played). And if 4 of my numbers said that even though the count was +12 I'd still get up.
Here's a hard statement: I never raise based on main count plus ace count alone and those are the only 2 numbers of 6 that I will define. I could have a true count of +6 and that doesn't necessarily mean I'll raise. I'll be looking hard for corroboration though. It's wonderful built in cover too.
Finally my problem with the bet ramp idea. You ramp your bet because the money advantage shifts slightly to you, not the odds on you winning a hand, so the risk is ramped right up with the bet.
I won't do that. And one of my very first design rules was that any system that lead to a series of large bets is a no go, too much risk. Of course, that is the whole goal of TO play, and the root of all the variance talk. So right from the start I was veering far away from TO. It actually took me quite a while to include a, more or less, hi/lo type of count, I'm very interested in predictability, not slight odds changes.
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