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Thread: Question: When running a sim in CVCX if I put the Wong out value at ......

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    Senior Member BigJer's Avatar
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    Question: When running a sim in CVCX if I put the Wong out value at ......

    say TC-1, it comes out with some EV. However if I Wong out at TC/RC = 0 then the EV is less.

    Does anyone have a reason why that is such?
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    In CVCX, as in real play, if you leave too early, you miss opportunities.
    Except if you can enter shoe again ("Enter shoe multiple times") or find a new table ("Force shuffle at exit") with or without delay ("Find table delay")

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    Senior Member BigJer's Avatar
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    Quote Originally Posted by Philippe B View Post
    In CVCX, as in real play, if you leave too early, you miss opportunities.
    Except if you can enter shoe again ("Enter shoe multiple times") or find a new table ("Force shuffle at exit") with or without delay ("Find table delay")
    Right. But if the count is negative isn't that playing at a disadvantage?
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    Senior Member BigJer's Avatar
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    Anyone know why this happens?
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    Random number herder Norm's Avatar
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    To Wong out at -1, you must have created the sim to track results below -1.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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    Senior Member BigJer's Avatar
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    Quote Originally Posted by Norm View Post
    To Wong out at -1, you must have created the sim to track results below -1.
    Well I just put in Lowest Count TC-1. So does that mean as long as the truncated TC is -1 then it keeps calculating it? But, why does the sim show up with more EV with the lowest TC is -1? It should be a negative play, right?
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    Random number herder Norm's Avatar
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    You must set the lowest count BELOW -1 if you wish to use the post-sim Wonging option to wong out at -1. Or use the pre-sim Wonging option which is far more powerful.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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    Senior Member BigJer's Avatar
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    Quote Originally Posted by Norm View Post
    You must set the lowest count BELOW -1 if you wish to use the post-sim Wonging option to wong out at -1. Or use the pre-sim Wonging option which is far more powerful.
    Which I did. Ok. So when it says to Wong out at some number it actually goes down to the next lower number?

    But, why is there more EV when including TC-1 than if it was at 0?
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    Random number herder Norm's Avatar
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    The results are meaningless if you do not follow the instructions I just gave you. Besides that, you should be looking at SCORE, not EV. Haven't we been through this exact same scenario before?
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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    Senior Member BigJer's Avatar
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    Quote Originally Posted by Norm View Post
    The results are meaningless if you do not follow the instructions I just gave you. Besides that, you should be looking at SCORE, not EV. Haven't we been through this exact same scenario before?
    Don't worry I'll figure it out.
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    Did you set any of the options I was talking about ?

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    Senior Member BigJer's Avatar
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    Quote Originally Posted by Philippe B View Post
    In CVCX, as in real play, if you leave too early, you miss opportunities.
    Except if you can enter shoe again ("Enter shoe multiple times") or find a new table ("Force shuffle at exit") with or without delay ("Find table delay")
    I agree. But why would that be at a negative count?

    Where is "force shuffle at exit"?


    Quote Originally Posted by Philippe B View Post
    Did you set any of the options I was talking about ?
    Couldn't find most of them.
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    There are in "Create a new Sim" -> "Sim Page" - "Wonging"

    As I understand (Norm !?), if you do not set one of these options, when you quit, you wait until the end of the shoe before playing again.
    You miss opportunities. For instance, imagine that after first hand, TC drop below -1. Win/lose is around zero for the entire shoe.
    Last edited by Phoebe; 02-28-2017 at 08:36 AM.

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