It's very early morning, I have a raspy throat, and I'm drinking tea with honey. I'm also thinking about a recent post that I found very interesting. That OP lamented the loss of a doubled 19 v 6 at true 11 with dealer scoring a 6 card 21.
OP was playing DD, with, for the sake of argument, exactly 52 cards remaining. So, RC 11=TC 11. He has the cards described above, increasing RC to 13 with 48 unknown cards remaining. Assume hi lo for convenience.
The dd originally started with 40 low cards, 40 high cards and 24 neutral. High cards remaining can range from 13 to 29 cards. Low cards remaining can range anywhere from 0 to 18 cards. Neutral cards can range from 0 to 35 cards, any combination which produces a monster true count, which is clearly deceiving in terms of playability. If you want to visualize the range, start with 13 high, 0 low, and 35 neutral, each increase of 1 in high cards increasing low card count by 1, decreasing neutral cards by 2.
Clearly, neutral density effects play and results. Food for thought - I'll finish my thoughts another time - I'm going back to bed. Oh, would be interested in tarzan t3 commentary.
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