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Thread: Can CVDATA/CVBJ simulate BJ SWITCH now ?

  1. #1


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    Can CVDATA/CVBJ simulate BJ SWITCH now ?

    Hi Norm/other AP,

    Can your CVDATA or CVBJ simulate the BJ SWITCH ?

    BJ SWITCH rules :-

    1)6 deck.
    2)S17.
    3)Each original hand(or hands after switch) can split once, meaning max 4 hands per round.
    4)After switch and form (A, T), it will be considered as BJ, automatically win(pay 1 unit) regardless of dealer's final total.
    5)If split (A, A) and get a T, that particular hand will be considered as BJ, automatically win(pay 1 unit) regardless of dealer's final total.
    6)Double after split.
    7)Double on any first two cards(whether switch or not switch).
    8)BJ pay 1 : 1
    9)Only draw one card to split ACES and stop.
    10)No surrender

    Please let me know if you need any other game rules.

    I need someone to simulate above game base on best PRE SWITCH STRATEGY(whether switch or not switch) and POST SWITCH STRATEGY( basic strategy, i.e double, hit, stand, split .......)

    Cheers

    James

  2. #2
    Random number herder Norm's Avatar
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    CVBJ has BJSwitch. CVData does not because I have found no good way to define a switch strategy.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

  3. #3


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    I have correct switch strategy, I can share with you if you want. Rule 2) and 5) will give positive edge to player !

  4. #4


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    Quote Originally Posted by Norm View Post
    CVBJ has BJSwitch. CVData does not because I have found no good way to define a switch strategy.

    I have a good way to define switch strategy.

    For example dealer's upcard 6, HAND 1 (2,3) and HAND 2(8,9),

    1) If NOT switch :-

    HAND 1 (2,3) vs 6, ev = a
    HAND 2 (8,9) vs 6, ev = b

    2) If switch :-

    HAND 1 (2,9) vs 6, ev = c
    HAND 2 (8,3) vs 6, ev = d

    If a+b > c+d, NOT SWITCH
    If a+b < c+d, SWITCH

    All expectation values a, b, c, d for all hand combinations can be pre determined. I have all these ev values in table format.

    Expectation values a, b, c, d can be determined base on correct basic strategy.

    Hope explain well.
    Last edited by James989; 08-15-2016 at 05:56 AM.

  5. #5
    Random number herder Norm's Avatar
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    I have the correct strategy somewhere in my records which the developer gave me. But it's too complex. What I'd like is a way to define human strategies.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

  6. #6


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    Human strategy ? If you play for few weeks, you can get it correct 99% of the time ! I need someone to simulate for me, I need to know the overall ev and variance of the games. I guess player have + edge of 0.12%.......

    I need someone who can simulate and present the results in this format :-

    No of units win/loss in a round --------No of rounds
    -8 ----------------------------------------X
    -7 ----------------------------------------X
    -6 ----------------------------------------X
    -5 ----------------------------------------X
    -4 ----------------------------------------X
    -3 ----------------------------------------X
    -2 ----------------------------------------X
    -1 ----------------------------------------X
    0 -----------------------------------------X
    +1 ---------------------------------------X
    +2 ---------------------------------------X
    +3 ---------------------------------------X
    +4 ---------------------------------------X
    +5 ---------------------------------------X
    +6 ---------------------------------------X
    +7 ---------------------------------------X
    +8 ---------------------------------------X


    I need to know all the X values, to carry out risk analysis
    Last edited by James989; 08-15-2016 at 06:51 AM.

  7. #7


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    Any AP out there can help me to carry out the simulations ?

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