Originally Posted by
fjrider
Have read old ASM threads, one ended at exactly the point I was looking for. Norm ended it with this post:
"The odds of being cheated by a machine in a mainstream casino are extremely low. But, a discussion is worth having as there are players that play well off the beaten path, different jurisdictions have different laws, and some devices do have limited programming capability. The original MP21 tables had features that violated NV law. There are tables with audio pickups in the UK that would violate NV law. It would be insanely stupid for a large casino to cheat. But then, who said the guys that run these casinos are all sane?
In any case, this discussion seems to have run its course. "
Since Indian casinos outnumber well regulated ones in the US, this is the discussion I was looking for. Why?
Because I was trying to beat a CSM and I saw some things that made me suspect, even though I tried to tell myself it was just all normal variance.
Too high a house win percentage far too often. High house win percentages that went on far too long. The final straw was close to 20/80 win/loss that went on for the equivalent of about 4 boots. Possible? Sure, but highly unlikely, and coupled with seeing the high percentages come in so often, I just gave up on it.
But, since I spent 20 years in the electronics business, most as technician and engineer, I thought to myself, "Hard to believe it's rigged, but let me think seriously about how I would do it if I was going to".
And here's what I came up with.
First there couldn't be any dealer or pit input, it had to do all itself. And my premise was that it would feed the dealer good hands.
Which meant the first problem was that it had to know how many players immediately as the number changed. Well, that would be easy to do. I own a little electronic scale that measures to a 10th of a grain, or about 1/5000th of an ounce, cost me $15 on Ebay and is about the size of a deck of cards(for gold prospecting, not the other stuff). Electronic display.
Since every hand was fed back into the machine as it was played all you would have to do is weigh them as they came into the hopper, and you would know after each hand pretty accurately how many people were playing, 2 or 3 hands and it would be effectively perfect. Feed that info to a processor, which the machine already has, and if it's not up to all that's needed, replace it with a more powerful one.
Since the CSM uses a wheel with a lot of slots, add in an optical reader and some memory, some position sensing(again easy old tech.) and the machine now knows where every card is.
It knows how many players so it's just a matter of setting parameters for how to load the exit. Would not always be perfect as people are nuts, but gaining an advantage would certainly happen. Since it probably would be more difficult to make it pull a specific card, you could load slots for different scenarios and set up an algorithm for selecting which slot to exit.
Now, I have no idea how many cards are loaded into the exit at a time but making that variable based on number of players wouldn't be hard either.
A good processor, some readily available and fairly cheap hardware, and I could rig one of those machines to cheat.
And I have a good friend that works on designing and implementing custom, leading edge control systems for extremely precise movement. He could do it a lot faster than I could.
So the how of it really only took a few minutes to outline once I really started to think about it, but IF they would do it is another question.
Why can't the maker do it and sell it at a certain house advantage, like a slot machine? I can't see any reason an Indian casino would not do that. But I don't know law.
Anyways, my real interest is how casino's do cheat, and mostly in the context of Indian casinos that regulate themselves. They might not consider it cheating. Which is somewhat related to what is indeed actually possible with those machines as they are sold.
I really want a random deal from an ASM, since that is what I'll focus on next. Although I am looking forward to playing a CSM in Nevada to look for differences.
And one of the biggest things that made me suspect the CSM was that when it was first loaded, I could beat it for about an hour to an hour and a half, it looked like a shuffled deck, but after that, no one could beat it. Once it had the cards moving for a while, the big percentage house runs started.
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