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Thread: When does the edge turn towards the player...

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    When does the edge turn towards the player...

    When does the advantage become ours?

    In a DD game (double 9-11, no re-splitting), at what running count does the advantage become a players? Playing HiLo, say, after the first round dealt to 3 people, the RC is +1 or +2 (TC is +1) or +3 (TC becomes plus 1.5), when is it in our favor for increasing the bet?

    In the 6 deck game, at what TC do we overcome the casino edge. I used to increase my bet as soon as the TC reached plus 1 but another friend argues that with 5 decks remaining, he doubts there is any edge.

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    Senior Member Jabberwocky's Avatar
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    Quote Originally Posted by ZeeBabar View Post
    When does the advantage become ours?

    In a DD game (double 9-11, no re-splitting), at what running count does the advantage become a players? Playing HiLo, say, after the first round dealt to 3 people, the RC is +1 or +2 (TC is +1) or +3 (TC becomes plus 1.5), when is it in our favor for increasing the bet?

    In the 6 deck game, at what TC do we overcome the casino edge. I used to increase my bet as soon as the TC reached plus 1 but another friend argues that with 5 decks remaining, he doubts there is any edge.
    That's elementary. At +2 per deck minus the offset=~0.05.

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    This means any bet increase should, if heat is absent, be at TC+2?

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    I believe your friend is right. Every TC point above zero gives the player a ~.5 advantage. House edge is around .5 I would guess as an average for 6 deck. So a TC of +1 and you're now flipping coins with casino. (No edge)

    If I'm mistaken one of you geniuses on here can correct me.
    Last edited by DickFer; 06-23-2015 at 05:38 AM.

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    NO NO NO A thousand times NO !

    Just because you have (an average) advantage of 0.5%

    you do NOT increase your betting level.

    IF you are betting $20 doll or £20 or 20 grams of interferon,

    your expectation is to win 0.05%.

    $20 X $0.05 = one cent.

    Are you happy with that ?

    All you have done is increased your variance. Not desirable.

    Read that as -- you have increased the volatility of your results !

    At least I hope that you have a "fully-realized" +2.

    You need to learn to "floor" your True Count.

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    So when do you recommend increasing bet mr. zen

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    Quote Originally Posted by DickFer View Post
    So when do you recommend increasing bet mr. zen
    Is this a real question or are you intoxicated ?

    If +1 generates a razor thin advantage, it should be obvious that at +2

    you will have a small, but not insignificant, edge.

    The real question has to do with the "bet spread" or "ramp"

    That should be computer-generated … modified to keep "heat" in mind.

    However, "on the road" this is how you do it.

    A 2% advantage suffices for you to place your "Max Bet"

    You then scale The bets downward (in even amounts) to NO advantage.

    If you know what your advantage / disadvantage is at all True Counts

    then it takes the arithmetic ability of a dull-witted 9 year old to set these.

  8. #8
    Random number herder Norm's Avatar
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    Click for advantage per true count.

    Whether you increase your bet at +1 or +2 depends. With better rules, you are much more likely to increase at +1. OTOH, with better penetration, you are less likely to increase at +1. When wonging-out, you would not increase at +1.
    Last edited by Norm; 06-23-2015 at 09:13 AM.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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    Quote Originally Posted by DickFer View Post
    So when do you recommend increasing bet mr. zen
    Depending on game's rules, you should start ramping your bets as soon as you can perceive a considerable advantage.

    If you start ramping your bets too early ( even if you have a slight advantage, for example if the initial house edge is 0.42 % you technically have a 0.08 % advantage on average on a Hi Lo TC+1), you are going to increase variance along with your RoR which is not good ( considering the fact that you are expected to win only 0.08% of your wager ).

    Most APs will find that a 0.5% advantage is enough to start ramping their bets.

    A 2% advantage should be enough for you to place your max bet.


    -apkevy

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    Quote Originally Posted by ZeeBabar View Post
    When does the advantage become ours?

    In a DD game (double 9-11, no re-splitting), at what running count does the advantage become a players? Playing HiLo, say, after the first round dealt to 3 people, the RC is +1 or +2 (TC is +1) or +3 (TC becomes plus 1.5), when is it in our favor for increasing the bet?

    In the 6 deck game, at what TC do we overcome the casino edge. I used to increase my bet as soon as the TC reached plus 1 but another friend argues that with 5 decks remaining, he doubts there is any edge.
    This depends on numerous factors.

    - What is the initial house edge of your game?
    - What card counting system are you using ?
    - Are you using playing deviations ? If so, how many and which indexes ?
    - Sometimes, casinos will reward table games players with comps (for example a casino will offer 1$ in bonus for every 375$ wagered on table games, resulting in a variance-free 0.26 % bonus in E.V, which reduces initial house edge )

    -apkevy
    Last edited by apkevy; 06-23-2015 at 07:37 AM.

  11. #11
    Random number herder Norm's Avatar
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    Quote Originally Posted by apkevy View Post
    even if you have a slight advantage, for example if the initial house edge is 0.42 % you technically have a 0.08 % advantage on average on a Hi Lo TC+1
    Keep in mind that TC=0 advantage is NOT the same as basic strategy advantage.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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    Quote Originally Posted by Norm View Post
    Keep in mind that TC=0 advantage is NOT the same as basic strategy advantage.
    Can you explain why ? Are you considering playing deviations advantage ? Like standing a 16vs10 on a TC=0 ?

  13. #13
    Random number herder Norm's Avatar
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    BS advantage is the top-of-the-deck advantage assuming the player uses basic strategy. TC 0 advantage is the advantage held by a card counter in a range of counts near 0, at the start of a round, and allows the player to make playing deviations as cards are dealt and the count changes.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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