Hi,
Is it possible to simulate the use of a session stop-loss either in CVCX or CVData?
Somethink like, if we get to a 30 unit-loss, we stop playing?
It seems that the Trip Bankroll in CVCX is used only to calculate risk of ruin and the Wong-out feature in CVData is only based on the count or the shuffle. So, are there any other features I am bypassing that could possibly implement a stop-loss?
The 149-unit loss I just experienced while practicing (Thanks GOD!!) with CVBJ really got me thinking....
I can see why most AP beginners fail....
Best of luck!
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