Without simulating it, this game seems very profitable with a simple counting system. You'd have three automatic winning hands, including one that pays 3-2, and no automatic losing hands.
I modified my software to simulate this game and it generated the following strategy which yields a 12.29% player edge:
http://gronbog.org/results/blackjack...rategy-18.html
Notes:
- Hover your mouse over a given cell to see the simulated EV for each action which was considered.
- Making a play on blackjack was not considered. The only possible play which could improve on the 3:2 payout would be to double. However, this play would not have been recommended anyway, since doubling on soft 21 (can only occur after splitting) is a negative EV play.
- The strategy for splitting aces assumes 1 card on each.
- Other pairs may be split 3 times for a total of 4 hands.
I think there are some errors on this site eg.
We also need to recall an important piece of information. The actual true count is the one that you are counting in the game. You need to pay attention to the running count. You can calculate and find the running count by taking the true count and dividing that number by the number of decks in play. For example, a true count of +4 in a 4 deck game has a running count of only +1. So you need to make your betting decisions based on your running count
http://www.lolblackjack.com/blackjack/probability-odds/
Beware the fury of a patient man.
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