-
Sonny: Should I ?enter shoe multiple times? when I sim?
Obviously, in a casino, I would not stop playing, stand behind the table and continue to count, then jump in again if I see a good count. However, I also wouldn?t stand behind the table and wait for the shuffle. Does entering the shoe multiple times in a sim help to imitate the behavior of finding another table that is about to shuffle?
-Sonny-
-
Norm Wattenberger: Re: Should I ?enter shoe multiple times? when I si
If you're talking about the feature in CVData; leaving it off is more realistic. Turning it on is likely to unrealistically increase the frequency of hands played at a deep penetration.
> Obviously, in a casino, I would not stop
> playing, stand behind the table and continue
> to count, then jump in again if I see a good
> count. However, I also wouldn?t stand behind
> the table and wait for the shuffle. Does
> entering the shoe multiple times in a sim
> help to imitate the behavior of finding
> another table that is about to shuffle?
> -Sonny-
-
Sonny: Re: Should I ?enter shoe multiple times? when I si
> If you're talking about the feature in
> CVData; leaving it off is more realistic.
> Turning it on is likely to unrealistically
> increase the frequency of hands played at a
> deep penetration.
Ah, that makes sense. I'd be walking away from the top of the deck/shoe fairly often and returning to it once things "heated up" later on.
I suppose I could always just use the original advantage and increase the number of hands per hour in order to reduce the "downtime" of waiting for the shuffle.
-Sonny-
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks