Results 1 to 2 of 2

Thread: Scott Delekta: Winning Strategy for Dragon Bonus Baccarat

  1. #1
    Scott Delekta
    Guest

    Scott Delekta: Winning Strategy for Dragon Bonus Baccarat

    The Dragon Bonus Bet is a side bet for the table game of baccarat. The paytable is shown below:

    Win by 9 points (non-natural) 30 to 1
    Win by 8 points (non-natural) 10 to 1
    Win by 7 points (non-natural) 6 to 1
    Win by 6 points (non-natural) 4 to 1
    Win by 5 points (non-natural) 2 to 1
    Win by 4 points (non-natural) 1 to 1
    Natural winner 1 to 1
    Natural tie Push
    All other Loss

    (8 Deck shoe)

    House Edge Std Deviation
    Banker 2.65% 2.30
    Player 9.37% 2.47

    Through the use of computer simulation this game can be beaten with card counting. Here is the first count I developed:

    Dragon Master Count

    Card Rank Count Value

    Ace +2

    2 +3

    3 +3

    4 +2

    5 +1

    6 +0.5

    7 -2

    8 -2

    9 -2

    10,J,Q,K -0.5

    The simulation model used an 8 deck shoe and the shuffle point was 401/416. This is common penetration for live baccarat (14-16 cards cut position) since the primary game cannot be beaten with card counting. The Running Count (RC) begins at 0.

    Here are the simulation results:
    Each data point (min 200 million shoes simmed)

    Dragon Player Bet (99% confidence level E =0.02%)

    RC % occurence payout %

    >=97 1.63 100.09

    >=99 1.61 100.44

    >=101 1.54 100.85

    >=103 1.45 101.30

    >=105 1.34 101.81

    >=107 1.20 102.27

    >=109 1.04 102.72

    >=111 0.87 103.18

    >=113 0.70 103.55

    >=115 0.54 103.75

    >=117 1.22 103.94

    Dragon Bank Bet (99% confidence level E =0.02%)

    RC % occurence payout %

    >=114 0.33 100.02

    >=115 0.54 100.32

    >=117 0.40 100.80

    >=119 0.82 101.06

    The second count which I am currently running sims on should be mathematically equivalent but I wanted to verify via simulation. I will post the sim results soon.

    Red Dragon Master Count

    Card Rank Count Value

    Ace +2

    2 +3

    3 +3

    4 +2

    5 +1

    Red 6 +1

    7 -2

    8 -2

    9 -2

    Red 10,J,Q,K -1

    This count is easier because the fractions have been removed and you have to count about 20% less cards.

  2. #2
    Tony Provezo
    Guest

    Tony Provezo: Re: Winning Strategy for Dragon Bonus Baccarat

    Thnak you fro your work.
    What is "E", expectation?
    RC is running count I assume? Why do you not find it necessary to use True Count, ie. RC normalized to the # of unplayed cards?

    > The Dragon Bonus Bet is a side bet for the table game
    > of baccarat. The paytable is shown below:

    > Win by 9 points (non-natural) 30 to 1
    > Win by 8 points (non-natural) 10 to 1
    > Win by 7 points (non-natural) 6 to 1
    > Win by 6 points (non-natural) 4 to 1
    > Win by 5 points (non-natural) 2 to 1
    > Win by 4 points (non-natural) 1 to 1
    > Natural winner 1 to 1
    > Natural tie Push
    > All other Loss

    > (8 Deck shoe)

    > House Edge Std Deviation
    > Banker 2.65% 2.30
    > Player 9.37% 2.47

    > Through the use of computer simulation this game can
    > be beaten with card counting. Here is the first count
    > I developed:

    > Dragon Master Count

    > Card Rank Count Value

    > Ace +2

    > 2 +3

    > 3 +3

    > 4 +2

    > 5 +1

    > 6 +0.5

    > 7 -2

    > 8 -2

    > 9 -2

    > 10,J,Q,K -0.5

    > The simulation model used an 8 deck shoe and the
    > shuffle point was 401/416. This is common penetration
    > for live baccarat (14-16 cards cut position) since the
    > primary game cannot be beaten with card counting. The
    > Running Count (RC) begins at 0.

    > Here are the simulation results:
    > Each data point (min 200 million shoes simmed)

    > Dragon Player Bet (99% confidence level E =0.02%)

    > RC % occurence payout %

    > Dragon Bank Bet (99% confidence level E =0.02%)

    > RC % occurence payout %

    > The second count which I am currently running sims on
    > should be mathematically equivalent but I wanted to
    > verify via simulation. I will post the sim results
    > soon.

    > Red Dragon Master Count

    > Card Rank Count Value

    > Ace +2

    > 2 +3

    > 3 +3

    > 4 +2

    > 5 +1

    > Red 6 +1

    > 7 -2

    > 8 -2

    > 9 -2

    > Red 10,J,Q,K -1

    > This count is easier because the fractions have been
    > removed and you have to count about 20% less cards.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About Blackjack: The Forum

BJTF is an advantage player site based on the principles of comity. That is, civil and considerate behavior for the mutual benefit of all involved. The goal of advantage play is the legal extraction of funds from gaming establishments by gaining a mathematic advantage and developing the skills required to use that advantage. To maximize our success, it is important to understand that we are all on the same side. Personal conflicts simply get in the way of our goals.