Results 1 to 3 of 3

Thread: terrellj: Don's Simulations (Mentor Count)

  1. #1
    terrellj
    Guest

    terrellj: Don's Simulations (Mentor Count)

    Hey Don, have you ever ran a simulation to test the performance of Renzey's Mentor Count? and if you have, how did it perform against similiar level two counts such as the Revere Level 2, Zen Count, and Unbalanced Zen 2? Thanks

  2. #2
    Parker
    Guest

    Parker: Mentor Count

    > Hey Don, have you ever ran a simulation to
    > test the performance of Renzey's Mentor
    > Count? and if you have, how did it perform
    > against similiar level two counts such as
    > the Revere Level 2, Zen Count, and
    > Unbalanced Zen 2? Thanks

    I'm sure that Don will correct me if I am mistaken, but I'm afraid that the Mentor count came along a little too late to be included in the count discussion in BJA3.

    I ran a few sims myself using Norm's CVCX, and found that it out-SCORE'd Zen and UBZ2 by a small margin in both double and six deck games.

    This despite that fact that I had to incorporate a few workarounds, such as cutting all of Fred's indices in half (with subsequent rounding), and being unable to simulate his multiplication method of TC conversion.

    When CVData 3 becomes available I intend to run more sims, since it will have features that will allow me to sim the Mentor system exactly the way that Fred intended it to be used.

    Stay tuned.

  3. #3
    Don Schlesinger
    Guest

    Don Schlesinger: Re: Mentor Count

    Not much I can add. I only read the Renzy book a short while ago. The count in it looks very similar to existing Level 2 counts that Parker mentioned and, I'm sure, performs similarly to them.

    Don

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About Blackjack: The Forum

BJTF is an advantage player site based on the principles of comity. That is, civil and considerate behavior for the mutual benefit of all involved. The goal of advantage play is the legal extraction of funds from gaming establishments by gaining a mathematic advantage and developing the skills required to use that advantage. To maximize our success, it is important to understand that we are all on the same side. Personal conflicts simply get in the way of our goals.