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Thread: The great mystery involving ASM, and can they be pre programed to cheat?

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  1. #1


    1 out of 1 members found this post helpful. Did you find this post helpful? Yes | No
    You guys dont get how easy this is, it can be done with almost no one knowing except a key saleman and the lead engineer, they basically need merely create a rng distribution that destroys basic strategy player and card counters. And it need not be every deck sequence, just a bias controlling the overall distribution of millions of possile rng orders to slightly favor grouping faces cards, or aces distributed slightly away from face cards

    And if its not biased directly into preprogrammed millions of deck sequences, it could still be done jsut by moving 1-2 face cards closer to other cards or moving aces a little bit extra away from face cards, among many other things.

    Out of the millions of deck sequences, it merely has to slightly bias 5-10% of those sequences to avg slightly more face cards grouped slightly more than normal density and aces slightly more grouped than statistically expected and have those aces a few extra cards away from the face card clump and it will absolutely destroy any card counters. And the amount of this statistically deviation from expected could easily be programmed just like a slot machine to control the theoretical casino profit based upon the statistical distribution of the sequences in the rnd of the degree of the grouping manipulation that it is asked for.

    If any of this is being done in any amount, it does not matter where you cut, if you follow basic strategy, normal card counter strategy, you will get destroyed.

    People need to get off their math simulation complex and consider just because you cant simulate it and is not modelled your system it does not exist... The ASMs are poor shufflers, run a new deck sequence through it yourself and examine yourself, cards are moved around but the overall sequences is still intact...,

    once you detect decks with grouped faces cards, or grouped aces without face cards nearby, or hell even lack of 8 and 9 (important bust cards) density near face cards, you should combat this and deviate from your system slightly lower bet size corresponding to your count, and wait for more shuffles until the bad deck sequences gets broken up to something more favorable,

    If you think the ASMs cant do this you are being naive, it says right in there patents, they optically detect and recognize every card, flag if any card is missing, can sort decks into new card order, etc, etc. Who is to say they did not figure out they can just move one or two aces or face cards to poorer spot in every shuffle, you guys who are pros detect something is off and refuse to even consider this may be exactly what is happening.

    What i described could be implemented without anyone of the floor knowing and only head business man at these companies and a couple big chain casion executives, there is no need for hundreds of people to keep silence.

    My own notes in records over about 900 hours of play are showing evidence that places that keep those decks in play for day long shifts my results are worse, the longer decks are in play the worse the sequences get for basic strategy and card counting, when new decks come into play things tend to be better for the next couple hours.

    Is this all conspiracy MAYBE, but we should not be naive on the matter, and I am personally taking my own counter measures to combat the grouping when i detect it... if DD cards in hand, shuffle your cards when taking a bust card to spread apart your face cards... if excess grouping detected without aces or 89 density nearby, dont be an idiot the next shoe with those cards, and max bet into it just because your count says to, you will have less BJ than you think, dealer wont bust due to lack of 89 density, and when you finally do get your 20 you will just push.

    This kinda of thing is destroying a lot of newbie card counters and then they just accept it as variance! when it was bad deck sequences that destroyed them, not variance!

    this message will self destruct in 1 hour.

  2. #2


    Did you find this post helpful? Yes | No
    Quote Originally Posted by hypercube View Post
    You guys dont get how easy this is, it can be done with almost no one knowing except a key saleman and the lead engineer, they basically need merely create a rng distribution that destroys basic strategy player and card counters. And it need not be every deck sequence, just a bias controlling the overall distribution of millions of possile rng orders to slightly favor grouping faces cards, or aces distributed slightly away from face cards

    And if its not biased directly into preprogrammed millions of deck sequences, it could still be done jsut by moving 1-2 face cards closer to other cards or moving aces a little bit extra away from face cards, among many other things.

    Out of the millions of deck sequences, it merely has to slightly bias 5-10% of those sequences to avg slightly more face cards grouped slightly more than normal density and aces slightly more grouped than statistically expected and have those aces a few extra cards away from the face card clump and it will absolutely destroy any card counters. And the amount of this statistically deviation from expected could easily be programmed just like a slot machine to control the theoretical casino profit based upon the statistical distribution of the sequences in the rnd of the degree of the grouping manipulation that it is asked for.

    If any of this is being done in any amount, it does not matter where you cut, if you follow basic strategy, normal card counter strategy, you will get destroyed.

    People need to get off their math simulation complex and consider just because you cant simulate it and is not modelled your system it does not exist... The ASMs are poor shufflers, run a new deck sequence through it yourself and examine yourself, cards are moved around but the overall sequences is still intact...,

    once you detect decks with grouped faces cards, or grouped aces without face cards nearby, or hell even lack of 8 and 9 (important bust cards) density near face cards, you should combat this and deviate from your system slightly lower bet size corresponding to your count, and wait for more shuffles until the bad deck sequences gets broken up to something more favorable,

    If you think the ASMs cant do this you are being naive, it says right in there patents, they optically detect and recognize every card, flag if any card is missing, can sort decks into new card order, etc, etc. Who is to say they did not figure out they can just move one or two aces or face cards to poorer spot in every shuffle, you guys who are pros detect something is off and refuse to even consider this may be exactly what is happening.

    What i described could be implemented without anyone of the floor knowing and only head business man at these companies and a couple big chain casion executives, there is no need for hundreds of people to keep silence.

    My own notes in records over about 900 hours of play are showing evidence that places that keep those decks in play for day long shifts my results are worse, the longer decks are in play the worse the sequences get for basic strategy and card counting, when new decks come into play things tend to be better for the next couple hours.

    Is this all conspiracy MAYBE, but we should not be naive on the matter, and I am personally taking my own counter measures to combat the grouping when i detect it... if DD cards in hand, shuffle your cards when taking a bust card to spread apart your face cards... if excess grouping detected without aces or 89 density nearby, dont be an idiot the next shoe with those cards, and max bet into it just because your count says to, you will have less BJ than you think, dealer wont bust due to lack of 89 density, and when you finally do get your 20 you will just push.

    This kinda of thing is destroying a lot of newbie card counters and then they just accept it as variance! when it was bad deck sequences that destroyed them, not variance!

    this message will self destruct in 1 hour.
    Bold part:

    In over 25 years, I've never met a perfect BS player. This of course excludes any AP type player and talking strictly about typical blackjack players.

  3. #3


    Did you find this post helpful? Yes | No
    Quote Originally Posted by hypercube View Post
    You guys dont get how easy this is, it can be done with almost no one knowing except a key saleman and the lead engineer, they basically need merely create a rng distribution that destroys basic strategy player and card counters. And it need not be every deck sequence, just a bias controlling the overall distribution of millions of possile rng orders to slightly favor grouping faces cards, or aces distributed slightly away from face cards

    And if its not biased directly into preprogrammed millions of deck sequences, it could still be done jsut by moving 1-2 face cards closer to other cards or moving aces a little bit extra away from face cards, among many other things.

    Out of the millions of deck sequences, it merely has to slightly bias 5-10% of those sequences to avg slightly more face cards grouped slightly more than normal density and aces slightly more grouped than statistically expected and have those aces a few extra cards away from the face card clump and it will absolutely destroy any card counters. And the amount of this statistically deviation from expected could easily be programmed just like a slot machine to control the theoretical casino profit based upon the statistical distribution of the sequences in the rnd of the degree of the grouping manipulation that it is asked for.

    If any of this is being done in any amount, it does not matter where you cut, if you follow basic strategy, normal card counter strategy, you will get destroyed.

    People need to get off their math simulation complex and consider just because you cant simulate it and is not modelled your system it does not exist... The ASMs are poor shufflers, run a new deck sequence through it yourself and examine yourself, cards are moved around but the overall sequences is still intact...,

    once you detect decks with grouped faces cards, or grouped aces without face cards nearby, or hell even lack of 8 and 9 (important bust cards) density near face cards, you should combat this and deviate from your system slightly lower bet size corresponding to your count, and wait for more shuffles until the bad deck sequences gets broken up to something more favorable,

    If you think the ASMs cant do this you are being naive, it says right in there patents, they optically detect and recognize every card, flag if any card is missing, can sort decks into new card order, etc, etc. Who is to say they did not figure out they can just move one or two aces or face cards to poorer spot in every shuffle, you guys who are pros detect something is off and refuse to even consider this may be exactly what is happening.

    What i described could be implemented without anyone of the floor knowing and only head business man at these companies and a couple big chain casion executives, there is no need for hundreds of people to keep silence.

    My own notes in records over about 900 hours of play are showing evidence that places that keep those decks in play for day long shifts my results are worse, the longer decks are in play the worse the sequences get for basic strategy and card counting, when new decks come into play things tend to be better for the next couple hours.

    Is this all conspiracy MAYBE, but we should not be naive on the matter, and I am personally taking my own counter measures to combat the grouping when i detect it... if DD cards in hand, shuffle your cards when taking a bust card to spread apart your face cards... if excess grouping detected without aces or 89 density nearby, dont be an idiot the next shoe with those cards, and max bet into it just because your count says to, you will have less BJ than you think, dealer wont bust due to lack of 89 density, and when you finally do get your 20 you will just push.

    This kinda of thing is destroying a lot of newbie card counters and then they just accept it as variance! when it was bad deck sequences that destroyed them, not variance!

    this message will self destruct in 1 hour.
    just curious if anyone has gained any wisdom for my post since, or is this conversation just split between two extremes of voodoo believers and math guys. I sincerely believe my friends you could lower your variance and increase your overall ev rate by understanding some aspects from my post. If you can detect bad deck compensations, especially ones in high TC when max bets are out, understand that can persist past a shuffle, and play a lil bit more careful until the deck sequence is better. I will publish something someday that will be very eye opening to both sides, that will prove this is not voodoo, but I am not ready to do that yet, and I don't want handshuffled games disappearing anytime soon. -hypercube21

  4. #4
    Random number herder Norm's Avatar
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    Did you find this post helpful? Yes | No
    Quote Originally Posted by hypercube View Post
    is this conversation just split between two extremes of voodoo believers and math guys.
    I worry about anyone that believes math is an "extreme".
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

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