- Dealer Mistakes: These can include errors during dealing or revealing cards that shouldn't be. These mistakes might be more frequent when the card count is high, giving the player an edge.
- Manufacturing Errors: Faulty cards with imperfections can potentially be identified and used to the player's advantage.
- Exposed Cards: Inaccuracies during shuffling might reveal glimpses of upcoming cards, giving the player some information.
- Prop Betting: This involves making side bets with other gamblers, not the house. In this example, buying insurance
from other gamblers can be profitable.- Social Engineering: By understanding the rules well and using effective communication, a player might be able to convince the dealer to allow them to take actions that aren't normally permitted by the rules (like quadrupling down for example which is illegal unless explicitly framed as a contract between you and the casino).
- Advanced Card Reading Techniques:
- Card Steering: Influencing the nth position of the bottom card with the cut to potentially get a desired outcome (difficult and risky).
- Shuffle Tracking: Keeping track of card segments seen during the shuffle to predict the upcoming count of blocks of cards (complex, most shuffles are not trackable).
- Card Location: Remembering the location of specific cards after they've been dealt.Hole Carding: Glimpsing the dealer's hidden card (difficult, rare, and potentially risky).
I agree with you about hole-carding. Very low frequency of opportunity outside of short-term specific procedural aberrations.
Last edited by Archvaldor; 03-23-2024 at 03:16 PM.
This. When I was playing Delaware, inevitably someone would sit at "my" machine even thought 3 others were available and empty. Since it was a long drive I dealt with it until I realized how much EV it was costing me, so I had to switch playing times to when no {life having] recreational player would be present for hours. Did "wonders" for my sleep schedule tho'.
Bookmarks