I’m surprised this “bust rate” topic has generated so much discussion. This seems super simple to me. The context is having a play to make which has an index. To determine indexes, we run index sims which run billions of hands and it tells us when to hit or stand based on the TC. However much the dealer busts is already factored into the index, along with many other things. To then try to shoehorn in the bust rate, which is already built into the index, is not going to help in any possible way. It’s totally useless information which can only cause confusion, delay, and bad decisions. Whether to hit or stand is decided by which option has a higher EV at each TC, determined by simulation, or by calculation for masochists.
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