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Originally Posted by
dalmatian
Does anyone know if modern computing is capable of taking all the cards depleted, then taking the current players cards, running several million rounds simulation using precise rules and penetration to determine the perfect play, and spitting out the result via vibrations to the player in a matter of seconds? Probably not, haha......
Or is there a better way to get perfect play?
Take a look at KC's simulator at BJSTRAT
Does not include players' vibrations though.
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