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Thread: Negative ev

  1. #66


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    Quote Originally Posted by aceside View Post
    You keep saying that 3rd base is several times more advantageous than 1st. This is extremely hard to believe. I don’t simulate myself. Just looking at the picture you posted above. Where is the button for you to choose 3rd base over 1st base?
    Setup.jpg
    The Cash Cow.

  2. #67


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    Quote Originally Posted by DSchles View Post
    I used full indices. The player always sits at third base in CVCX. This isn't exactly my first rodeo doing these things.

    Don
    Ok, I was using CVData. I ran it in CVCX and got a much lower result. There seems to be a discrepancy between the results produced by those programs. Are you sure it always puts the player at third base? I didn't see anything about it in the manual. Because that would explain why we're getting different results.


    In any case, you can run it in CVData and see what result you get.
    The Cash Cow.

  3. #68


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    Quote Originally Posted by Cacarulo View Post
    I don't know what you're referring to when you say that several others were making mistakes in this area. The only difference we have is the number of indices used. I used the top 22, and the analysis was always based on the player sitting at third base. It's very likely that using more indices will significantly improve the SCORE, although I’m not sure if it would be enough to reach a value of 90 with a 1-6 spread. That's my concern.

    Question: How did you calculate the indices? Specifically, how did you estimate the remaining decks? This is another important point to consider.

    Sincerely,
    Cac
    I used the strategy included in CVData. I could have custom calculated them, which would have slightly improved results. Quarter deck resolution.


    Using full indexes while sitting at third base in a single deck game is going to produce a significant difference in results compared to restricted indexes.
    The Cash Cow.

  4. #69


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    Quote Originally Posted by moo321 View Post
    Are you sure it always puts the player at third base? I didn't see anything about it in the manual.
    At the top, go to Sim Parameters. In the top panel, see Your Seat. It's always the same as the number of players at the table.

    Don

  5. #70


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    I'm getting very different results from CVData. Honestly, the results from CVCX don't look right to me. Changing from heads up to 4 players and playing third base only changes the win rate by $6. That doesn't make any sense for a fairly deep dealt single deck game.


    You can run it in CVData and see what you come up with.
    The Cash Cow.

  6. #71
    Random number herder Norm's Avatar
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    CVCX and CVData should give the same results with the same settings. When running multiple players, you define how the other players play with CVData. With CVCX, it assumes average players. Less than perfect basic strategy. That may make a tiny difference.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

  7. #72


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    Quote Originally Posted by Norm View Post
    CVCX and CVData should give the same results with the same settings. When running multiple players, you define how the other players play with CVData. With CVCX, it assumes average players. Less than perfect basic strategy. That may make a tiny difference.
    I might e-mail you, then. I'm getting very different results with CVCX vs. CVData.


    I don't think basic vs. non-basic strategy would affect things. Unless they're splitting tens regularly or something.
    The Cash Cow.

  8. #73
    Random number herder Norm's Avatar
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    Many possible reasons. There are an absurdly large number of options in CVData.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

  9. #74


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    Quote Originally Posted by moo321 View Post
    A couple of questions: I understand this is a game that exists and that you are already familiar with, where penetration is governed by the RO7 rule.
    On the other hand, I see that in your simulation the cards are dealt face up, is that correct? Another question, in this casino,
    what is the procedure if they run out of cards in the middle of a round? Thanks.

    Sincerely,
    Cac
    Luck is what happens when preparation meets opportunity.

  10. #75


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    Edit: I busted this post
    Last edited by moo321; 10-14-2024 at 08:20 AM.
    The Cash Cow.

  11. #76


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    Quote Originally Posted by moo321 View Post
    That sim was with a fixed cut card. 6 to 5 single deck is usually dealt face up
    This is far from a generalization. In fact, the only SD 6:5 I saw were dealt face down.
    G Man

  12. #77


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    Edit: I busted this post
    Last edited by moo321; 10-14-2024 at 08:20 AM.
    The Cash Cow.

  13. #78


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    Quote Originally Posted by moo321 View Post
    That sim was with a fixed cut card. 6 to 5 single deck is usually dealt face up, especially in casinos that don't have other pitch games.
    This is good to know.

    You might be onto something as far as how the different software deals with running out of cards. That's a possibility, although not likely, with the cut card at 18.
    With a cut card at 18 and SPL3 rules, you're definitely going to run out of cards with 2 or more players.
    Anyway, I would like to know what procedure the dealer follows in the event of running out of cards.

    Sincerely,
    Cac
    Luck is what happens when preparation meets opportunity.

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