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Thread: CVIndex: Generating 6 Deck Indices for Halves

  1. #1


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    Post CVIndex: Generating 6 Deck Indices for Halves

    I want to generate 6 deck indices for Halves using CVIndex. The configuration is intuitive to me except for one item. In the "Playing" tab you are asked to attach a strategy to the sim player. Of course, I attach the "Complete Halves" strategy. However, that strategy is already seeded with Wong's 4 deck indices.

    My question is: Do I need to clear those index tables before starting the 6 deck index generation or will asking it to generate all indices make it ignore the existing 4 deck ones?


  2. #2


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    Quote Originally Posted by Gronbog View Post
    I want to generate 6 deck indices for Halves using CVIndex. The configuration is intuitive to me except for one item. In the "Playing" tab you are asked to attach a strategy to the sim player. Of course, I attach the "Complete Halves" strategy. However, that strategy is already seeded with Wong's 4 deck indices.

    My question is: Do I need to clear those index tables before starting the 6 deck index generation or will asking it to generate all indices make it ignore the existing 4 deck ones?

    I think you have to attach the "Complete Basic Strategy" and then edit the tags for Halves.

    Sincerely,
    Cac

  3. #3
    Random number herder Norm's Avatar
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    1 out of 1 members found this post helpful. Did you find this post helpful? Yes | No
    In V6, you can attach Halves on the Playing tab and then turn on the Erase old indexes option on the Indexes tab.
    "I don't think outside the box; I think of what I can do with the box." - Henri Matisse

  4. #4


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    Thanks for your help!

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    Legitimate question, who and why use Halves
    Chance favors the prepared mind

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    Will explain later. Doing a comparative sim for a blackjack author.

    Don

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