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Thread: Does Anyone Know How to Create TKO in CVB?

  1. #1


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    Does Anyone Know How to Create TKO in CVB?

    I recently purchased the mobile games software from Casino Verite but cannot find TKO as an option in their software. Does anyone know how to create this for themselves? Or would it be possible to locate an import code for an already created version of TKO. Thanks!

  2. #2


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    Quote Originally Posted by RatherNotGiveMyRealName View Post
    I recently purchased the mobile games software from Casino Verite but cannot find TKO as an option in their software. Does anyone know how to create this for themselves? Or would it be possible to locate an import code for an already created version of TKO. Thanks!
    I don't think Blackjack Verite (mobile version of Casino Verite) has TKO as a strategy option. Don't take my word for it. Ask Norm. Those questions you should be asking Norm.
    Last edited by seriousplayer; 09-01-2019 at 04:42 PM.

  3. #3


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    Quote Originally Posted by RatherNotGiveMyRealName View Post
    I recently purchased the mobile games software from Casino Verite but cannot find TKO as an option in their software. Does anyone know how to create this for themselves? Or would it be possible to locate an import code for an already created version of TKO. Thanks!
    Did you read the app features before you purchased? Because this is what it say:

    "Playing Strategies – The following strategies are included: Basic Strategy, High-Low, Halves, KO, Omega II, AOII, Red7, Zen, Hi-Opt I, Hi-Opt II, REKO, FELT, KISS-I, KISS-II, KISS-III, Spanish 21, Superfun 21, Expert, Silver Fox, and UBZ2. (Revere and Uston also available on request.) Complete index tables for each with modifications for common rules are included from the various books with authorization of the respective authors. CV products are the only software products authorized to include most of these strategies. Unusual strategy deviations are supported, like: Hit with 4 or more cards or any 678 possible, or Surrender 10,6 only. If you are counting cards, you can set which indices are used. You can also import strategies created with Casino Verite Windows software. Card counters can also detail how they calculate true counts."

  4. #4


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    Quote Originally Posted by Wave View Post
    Have Norm confirm, but I think it is REKO-T.
    That was a good idea but I just went to try it and the true count is all out of whack. The starting true count at the beginning of the shoe was a -3 and further into the shoe, as the count should have been neutral or slightly positive, it was being measured as still negative. I am also having trouble editing the indices, but I’ll figure it out eventually. I appreciate it man.

  5. #5


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    Quote Originally Posted by seriousplayer View Post
    Did you read the app features before you purchased? Because this is what it say:

    "Playing Strategies – The following strategies are included: Basic Strategy, High-Low, Halves, KO, Omega II, AOII, Red7, Zen, Hi-Opt I, Hi-Opt II, REKO, FELT, KISS-I, KISS-II, KISS-III, Spanish 21, Superfun 21, Expert, Silver Fox, and UBZ2. (Revere and Uston also available on request.) Complete index tables for each with modifications for common rules are included from the various books with authorization of the respective authors. CV products are the only software products authorized to include most of these strategies. Unusual strategy deviations are supported, like: Hit with 4 or more cards or any 678 possible, or Surrender 10,6 only. If you are counting cards, you can set which indices are used. You can also import strategies created with Casino Verite Windows software. Card counters can also detail how they calculate true counts."
    I did read that before I purchased and I was counting on the part that says “You can also import strategies created with Casino Verite Windows software. Card counters can also detail how they calculate true counts."

    I haven’t been able to figure out how to do this yet.

  6. #6


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    Quote Originally Posted by RatherNotGiveMyRealName View Post
    I did read that before I purchased and I was counting on the part that says “You can also import strategies created with Casino Verite Windows software. Card counters can also detail how they calculate true counts."

    I haven’t been able to figure out how to do this yet.
    Does it gives you the option to import a multi-depth playing indices since that is what TKO is about? I am not sure how you actually import strategies because in Casino Verite Windows software you copy the strategy file to file directory then it will show up as a playing strategy.

  7. #7


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    Quote Originally Posted by seriousplayer View Post
    Does it gives you the option to import a multi-depth playing indices since that is what TKO is about? I am not sure how you actually import strategies because in Casino Verite Windows software you copy the strategy file to file directory then it will show up as a playing strategy.
    I’m pretty sure you are able to but I have not found that feature yet. I really just need to find someone familiar with the software as I’m a monkey when it comes to this stuff. More importantly at the moment though is that I’m not exactly sure that my indices are accurate. Do you know if it’s okay to use indices like the I18 and F4 on true counts produced by TKO?

  8. #8


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    I just did a bunch of reading and I found out that the spreadsheet I made on google sheets does in fact produce Hi-Lo true counts per KO RC. That means that I am good to go with indices like the I18 for my system. My one problem now is setting this all up in CV-G.

  9. #9


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    Quote Originally Posted by RatherNotGiveMyRealName View Post
    I just did a bunch of reading and I found out that the spreadsheet I made on google sheets does in fact produce Hi-Lo true counts per KO RC. That means that I am good to go with indices like the I18 for my system. My one problem now is setting this all up in CV-G.
    I looked at the spreadsheet you made on Google. Those are not True Counted KO indices, that's for sure. Could you still use. Yes, of course you can. Why would you deviate 16 vs T at True Count of zero 0 for True Count KO? That would be wrong. Hi-lo True Count 0 does not equal KO true count 0. Insurance indices is wrong for True Count KO. Hi-lo tell you to take insurance at true count 3 but not with True count KO.
    Last edited by seriousplayer; 09-02-2019 at 10:45 AM.

  10. #10


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    Fast way to contact Norm is to Email him at [email protected].

  11. #11


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    Quote Originally Posted by seriousplayer
    I looked at the spreadsheet you made on Google. Those are not True Counted KO indices, that's for sure. Could you still use. Yes, of course you can. Why would you deviate 16 vs T at True Count of zero 0 for True Count KO? That would be wrong. Hi-lo True Count 0 does not equal KO true count 0. Insurance indices is wrong for True Count KO. Hi-lo tell you to take insurance at true count 3 but not with True count KO.
    I’m not being clear; I previously believed that my chart produced the TKO true counts for every KO running count, but I was wrong. My chart actually produces the Hi-Lo true counts for each KO RC, therefore I am safe using indices like the I18 (unless I’m missing something, which isn’t uncommon).

    I have modified/rounded them a little bit and if you disagree with any of them, I’d be more than happy to hear it because I’m no expert on indices. I have changed it a lot since I last posted if you want to go take a look at them. You can treat them as Hi-Lo true counts. Thanks!

    My spreadsheet: https://docs.google.com/spreadsheets/d/1-NfeBU_dh7yYTcCUHrR__ASfQT5KMD9_Ky33gy8b3-I

  12. #12


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    Quote Originally Posted by 21frogman
    Fast way to contact Norm is to Email him at [email protected].
    I didn’t even think about that, thanks for the comment. I’ll email him right now!

  13. #13


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    Quote Originally Posted by RatherNotGiveMyRealName View Post
    I’m not being clear; I previously believed that my chart produced the TKO true counts for every KO running count, but I was wrong. My chart actually produces the Hi-Lo true counts for each KO RC, therefore I am safe using indices like the I18 (unless I’m missing something, which isn’t uncommon).

    I have modified/rounded them a little bit and if you disagree with any of them, I’d be more than happy to hear it because I’m no expert on indices. I have changed it a lot since I last posted if you want to go take a look at them. You can treat them as Hi-Lo true counts. Thanks!

    My spreadsheet: https://docs.google.com/spreadsheets...D9_Ky33gy8b3-I
    I already stated my disagreement. Like I already mention in post # 10. How would you justify the deviation 16 vs T? You have TC = 0 for 16 vs T0. That would be correct for Hi-lo but not for True Count KO. Why because the tag values for Hi-lo and KO is different. For the being said True Count zero in Hi-lo does not equal true count zero in KO. It look from the chart that your initial running count was -20. So there is no way the true count for the deviation 16 vs T would be TC =0 for True Count KO. I am not telling you what the indices for 16 vs T would be for true count KO but for sure it is wrong.

    Also, you don't take insurance in red deviation for True count KO. In Hi-lo yes but not True count KO.
    Last edited by seriousplayer; 09-02-2019 at 03:51 PM.

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