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Thread: Wonging exit strategy setting for CVCX

  1. #1


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    Wonging exit strategy setting for CVCX

    Hi Guys!

    I'd like to set up exit points for REKO count (6 deck game)but I got stuck.
    After the 3rd decks dealt at running count of -12 I want to leave the shoe to take a bathroom break.
    Unfortunately I have no idea what number I should put in the following 3 empty boxes because it doesn't let me exit without filling up the fields with a number.
    This is how far I've managed to get so far:
    Any help would be highly appreciated,
    Cheers
    Good EV!

    Sent from my SM-J730F using Tapatalk

  2. #2


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    Simply input numbers... If you don't want to exit put a very small number, say -99
    G Man

  3. #3


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    MY main concern is not to keep playing after the 3rd deck dealt...

  4. #4


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    So, why don't you just input at what RC you want to leave?
    G Man

  5. #5


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    Did You apply running counts when setting up the sim Wade? (thanks for helping)

  6. #6


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    Neither do I. As far as I'm aware you cannot set up IRC in CVCX, right?

    Sent from my SM-J730F using Tapatalk

  7. #7


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    Thanks Wade. Appreciate It. So what shall I put in the boxes then?

  8. #8


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    Quote Originally Posted by Wave View Post
    Deck 1 -24, Deck 2 -20, Deck 3 -14, Deck 4 -9, Deck 5 -1, Deck 6 1...again, those are just preliminary. By next weekend I should have the sims with the 10B sample size done and I'll let you know what I came up with.
    Wave! You're great! Thanks very much one more time!


    Sent from my SM-J730F using Tapatalk

  9. #9


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    Quote Originally Posted by Wave View Post
    Thanks, I've learned so much here that it's nice to be able to give back.
    Are You on BJ the Discord? (It's an app)

    Sent from my SM-J730F using Tapatalk

  10. #10


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    Quote Originally Posted by Wave View Post
    Deck 1 -24, Deck 2 -20, Deck 3 -14, Deck 4 -9, Deck 5 -1, Deck 6 1...again, those are just preliminary. By next weekend I should have the sims with the 10B sample size done and I'll let you know what I came up with.
    I'll also chime in here. Thanks for doing this, and I'm looking forward to seeing what you come up with.

  11. #11


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    Quote Originally Posted by Wave View Post
    This is taking quite a bit longer than I expected, but here is what I have so far. The game used for the sims is REKO Full 6D, H17, DAS, DA2, NRSA, NS, 75% pen., and a 1:20 spread. I set the sim to force a reshuffle when the count furthest away from zero was reached. I ended the sim after the optimal stop count was identified and at least 10B rounds had been reached for the next count closer to zero than the stop count. The stop counts are relative to an IRC of zero, so adjust accordingly.

    1st deck in play, stop at -24
    2nd deck, stop at -19
    3rd deck, stop at -15
    4th deck, stop at -9

    I'll start finishing it up after next week.
    Cheers Wade!

    Sent from my SM-J730F using Tapatalk

  12. #12


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    Wave,

    I find your work interesting. Always nice to see others post about their CVData work.

    Just to be sure I'm following this correctly... You start with an IRC of 0. In the first deck, if the KO RC falls to -24 or smaller, you wong out. What fraction of the shoes do you actually depart in the first deck?

    As to your methodology, does the Deck 1 ODP change if you change the Deck 2 (or 3, or 4, etc.) ODP? For example, if you set the departure points for decks 2 through 5 to -99 (which means that you'll never wong out after the first deck), does your ODP for Deck 1 change? How about if instead you set the departure points for decks 2 through 5 to +99?

    Will you post your bet schedule?

    Thanks again for all your hard work.

    Dog Hand

  13. #13


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    Quote Originally Posted by Wave View Post
    <snip>Wong out 18 percent of the time in the first deck, but I used a forced shuffle when the lowest stop count was reached in the series being tested and that seems low, so I'll have to redo that without the forced shuffle.<snip>
    Quote Originally Posted by Wave View Post
    I just noticed that several times in this thread I incorrectly stated IRC = 0...it should be IRC = -20.
    Wave,

    Wait... So you wong out of the first shoe when the RC falls from the IRC of -20 to a value of -24? So, for example, if the first round heads up is XX vs. XX, you then wong out? This seems very fast, yet your results show you leaving the first shoe only 18% of the time?

    Dog Hand

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