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Attached are some Identities of KO + k1*(5m7c) + k2*(AA89mTc)
Identities1.jpg
Identities2.jpg
Identities3.jpg
Identities4.jpg

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Originally Posted by dogman_1234
You failed the second you added a side count to *any* system.

Done. Over. End of story!
I guess you are one of the mentally challenged crybabies that I discussed earlier who has a hard time multiplying and adding two small integers (k1*(5m7c) + k2*(AA89mTc) and adding to a third integer, KO. That is just too, too difficult for YOU. Don Johnson said counting is so easy a monkey could do it. So where does that put you? Enough said.

Oh wait! Now I get it. Sometimes the numbers are negative and you have to subtract instead of add. You have to perform "take away". Of course, now I know why this system is too complicated for YOU. You have problems with "take away".

Have a nice day.

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Originally Posted by bjanalyst
I guess you are one of the mentally challenged crybabies that I discussed earlier who has a hard time multiplying and adding two small integers (k1*(5m7c) + k2*(AA89mTc) and adding to a third integer, KO. That is just too, too difficult for YOU. Don Johnson said counting is so easy a monkey could do it. So where does that put you? Enough said.

Oh wait! Now I get it. Sometimes the numbers are negative and you have to subtract instead of add. You have to perform "take away". Of course, now I know why this system is too complicated for YOU. You have problems with "take away".

Have a nice day.
There is a difference with you and dogman-1234, in those situations that he has a 2% edge he may be betting a thousand or more, in the circle. You on the other hand, being in that same situation will either have three reds or one green in the circle.

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Gronbog said he could also sim Late Surrender so I just emailed him these LS indices and values of k1 and k2 for KO with AA89mTc and 5m7c
KO AA89mTc 5m7c Late Surrender.jpg

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Look, I have done all this from a better starting point and with end goals in mind than you. Simulation is the only way to get anything accurate to make the best decision when comparing combined counts. I corresponded with Don and he said the only way was via simulation but eventually answered my question about other ways to compare combined counts to decide what was better for a decision. I tried every approximation but none gave even close to an accurate assessment of which count was better. Big surprise (sarcasm emoticon), Don was right. Count Correlation tells you nothing about performance. What EoRs are useful for is a place to start when setting up a counting system. Once the cards start to be dealt all the EoRs change because the ones we know are full deck EoRs and there is no longer a full deck. Simulation shows you the overall effect that each choice of combined count has on your results. CC just shows the result on the first hand out of the shoe. It is not a shoe average over the whole shoe, and doesn't take into consideration frequency of the matchup, the frequency the index is in play and what the bet size is on average when the index is in play. These are the deciding factors in choosing a best count just like they were for choosing the I18. All those charts you are posting are meaningless when it comes to playing a shoe of BJ, because CC has nothing to do with anything that will allow you to choose the best combined count.

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I used CC of various playing strategies to compare PE. I used Betting Correlation to compare BE. You need to use both. CC showed HL w AA78mTc and 5m6c beat HO2 w ASC with PE but HL was 2% below HO2 - 2*(Adef) for BC and when HL + (1/3)*(5m6c) was used SCORE gap was reduced but HL system still lost because BC was still over 1% below HO2 w ASC.

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Originally Posted by BoSox
There is a difference with you and dogman-1234, in those situations that he has a 2% edge he may be betting a thousand or more, in the circle. You on the other hand, being in that same situation will either have three reds or one green in the circle.
My response was under the premise that bjanalysts system is an exercise in futility. The amount of work per unit gained is less than that offered by other known systems (Think Halves, Zen, HOII w/ ASC)

I like the fact that bjanalyst called me a cry-baby who lacks the capacity to do mental arithmetic, somehow an indictment against my intelligence?

Anyway, the OP is blowing smoke, knowing his system is garbage and has nothing else to prove but to be a pompous ass. Doesn't know about the fact that the person he is insulting can keep a level two count with two rank side counts. But, we'll let him live is fantasy of feeling intellectually superior to the dogman.

He seems to be on the defence. Looks like he needs a refund on that maths degree, methinks!

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Originally Posted by bjanalyst
Gronbog said he could also sim Late Surrender so I just emailed him these LS indices and values of k1 and k2 for KO with AA89mTc and 5m7c
KO AA89mTc 5m7c Late Surrender.jpg
Originally Posted by bjanalyst
I used CC of various playing strategies to compare PE. I used Betting Correlation to compare BE. You need to use both. CC showed HL w AA78mTc and 5m6c beat HO2 w ASC with PE but HL was 2% below HO2 - 2*(Adef) for BC and when HL + (1/3)*(5m6c) was used SCORE gap was reduced but HL system still lost because BC was still over 1% below HO2 w ASC.
And a wild guess here: You system will still under-perform HOII w/ ASC.

9. 1 out of 6 members found this post helpful. Did you find this post helpful? Yes | No
KO with AA89mTc and 5m7c beats HO2 w ASC in the vast majority of CC so its beats HO2 w ASC in PE. Also BC of KO system beats HO2 system. So KO system will beat HO2 w ASC. Just wait for simulations and you will see.

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I would like to explain once more how I came up with my system. First I wanted to use KO as the base primary count for the shoe game because it has a pivot of a true count of 4 and gives excellent true count accuracy near its pivot which is where your big bets are out. Next I wanted to improve betting so I choose 45m79c. I then substituted 5m7c for betting which just a slight loss on betting efficiency and playing efficiency because 5m7c is much easier to keep. Then I concentrated on PE and chose the count which maximized insurance efficiency which is how i came up with AA89mTc. So with KO, 5m7c BC is 99% and with AA89mTc insurance is 100%. Then there were more strategy gains that came free with 5m7c and AA89mTc. So let's see what happens.

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